_aDialog is only used within STemWin.
 
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_aDialog variable

Syntax

static const GUI_WIDGET_CREATE_INFO _aDialog[] = { { WINDOW_CreateIndirect, "Window", VIDEO_FRAME_ID, 0, 0, 800, 480, 0, 0x0, 0 }, };

References

Data Use

Functions reading _aDialog
_aDialog
all items filtered out
Type of _aDialog
_aDialog
all items filtered out