elapsed_time is only used within STemWin.
 
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elapsed_time variable

Syntax

static uint32_t elapsed_time = 0;

References

LocationReferrerText
video_player_win.c:143
static uint32_t elapsed_time = 0;
video_player_win.c:797_cbplaybackwin()
elapsed_time++;
video_player_win.c:798_cbplaybackwin()
sprintf((char *)tmp , "%02lu:%02lu", elapsed_time/60, elapsed_time%60 );
video_player_win.c:960_cbplaybackwin()
elapsed_time = (Video_Info.msPerFrame * newpos)/ 1000;
video_player_win.c:962_cbplaybackwin()
sprintf((char *)tmp , "%02lu:%02lu", elapsed_time/60, elapsed_time%60 );
video_player_win.c:1357_StartPlay()
elapsed_time = 0;

Data Use

Functions writing elapsed_time
Functions reading elapsed_time
all items filtered out
elapsed_time
all items filtered out
Type of elapsed_time
elapsed_time
uint32_t
all items filtered out