IN_StateTypdef::AUDIO_RECORDER_PLAY_PAUSE is only used within STemWin.
 
Symbols
loading...
Files
loading...
CodeScopeSTM32 Libraries and SamplesSTemWinIN_StateTypdef::AUDIO_RECORDER_PLAY_PAUSE

IN_StateTypdef::AUDIO_RECORDER_PLAY_PAUSE

Syntax

AUDIO_RECORDER_PLAY_PAUSE = 5;

References

LocationReferrerText
audio_if.h:42
AUDIO_RECORDER_PLAY_PAUSE = 5,
audio_recorder_app.c:325AUDIO_RECORDER_PauseResume()
haudio.in.state = AUDIO_RECORDER_PLAY_PAUSE;
audio_recorder_app.c:334AUDIO_RECORDER_PauseResume()
else if(haudio.in.state == AUDIO_RECORDER_PLAY_PAUSE)
audio_recorder_app.c:357AUDIO_RECORDER_Resume()
if(haudio.in.state == AUDIO_RECORDER_PLAY_PAUSE)
audio_recorder_win.c:178_OnPaint_pause()
if((AUDIO_RECORDER_GetState() == AUDIO_RECORDER_PLAY_PAUSE)||
audio_recorder_win.c:625_cbDialog()
if((AUDIO_RECORDER_GetState() == AUDIO_RECORDER_PLAY_PAUSE)||

Data Use

Functions using IN_StateTypdef::AUDIO_RECORDER_PLAY_PAUSE
IN_StateTypdef::AUDIO_RECORDER_PLAY_PAUSE