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/* ... */
#include "audio_player_app.h"
/* ... */
/* ... */
Includes
const uint8_t VOL_LIMIT_TABLE[] =
{
0, 15, 23, 30, 34, 38, 42, 45, 47, 50,
52, 53, 55, 57, 58, 60, 61, 62, 63, 65,
66, 67, 68, 69, 69, 70, 71, 72, 73, 73,
74, 75, 75, 76, 77, 77, 78, 78, 79, 80,
80, 81, 81, 82, 82, 83, 83, 84, 84, 84,
85, 85, 86, 86, 87, 87, 87, 88, 88, 88,
89, 89, 89, 90, 90, 90, 91, 91, 91, 92,
92, 92, 93, 93, 93, 94, 94, 94, 94, 95,
95, 95, 95, 96, 96, 96, 96, 97, 97, 97,
97, 98, 98, 98, 98, 99, 99, 99, 99, 100,
100
...};
Private defines
static FIL wav_file;
static osMessageQId AudioEvent = 0;
static osThreadId AudioThreadId = 0;
Private variables
static void Audio_Thread(void const * argument);
#if defined(AUDIO_USE_SPIRIT_EQUALIZER)
__IO uint32_t AUDIO_EqInstance[SPIRIT_EQ_PERSIST_SIZE_IN_BYTES/4] ;
TSpiritEQ_Band AUDIO_EQ_Bands[SPIRIT_EQ_MAX_BANDS];
__IO uint32_t AUDIO_LdCtrlPersistance[SPIRIT_LDCTRL_PERSIST_SIZE_IN_BYTES/4];
__IO uint32_t AUDIO_LdCtrlScratch[SPIRIT_LDCTRL_SCRATCH_SIZE_IN_BYTES/4];
TSpiritLdCtrl_Prms AUDIO_LdCtrlInstanceParams;
TSpiritEQ_Band *tmpEqBand;/* ... */
#endif
Private function prototypes
static void Audio_Thread(void const * argument);
static void AUDIO_TransferComplete_CallBack(void);
static void AUDIO_HalfTransfer_CallBack(void);
static void AUDIO_Error_CallBack(void);
Private function prototypes
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_Init(uint8_t volume)
{
#if defined(AUDIO_USE_SPIRIT_EQUALIZER)
uint32_t index = 0;
__IO uint32_t ldness_value;/* ... */
#endif
BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, volume, I2S_AUDIOFREQ_48K);
BSP_AUDIO_OUT_SetAudioFrameSlot(CODEC_AUDIOFRAME_SLOT_02);
haudio.out.state = AUDIOPLAYER_STOP;
haudio.out.mute = MUTE_OFF;
haudio.out.volume = volume;
#if defined(AUDIO_USE_SPIRIT_EQUALIZER)
SpiritEQ_Init((TSpiritEq *)AUDIO_EqInstance, I2S_AUDIOFREQ_48K);
SpiritEQ_FltGet((TSpiritEq *)AUDIO_EqInstance, &AUDIO_EQ_Bands[0], 0 );
AUDIO_EQ_Bands[0].gainDb = k_BkupRestoreParameter(CALIBRATION_AUDIOPLAYER_EQU1_BKP);
SET_BAND_PRMS(&AUDIO_EQ_Bands[0], SPIRIT_EQ_FLT_TYPE_SHELVING_LOWPASS , 0, 1000, AUDIO_EQ_Bands[0].gainDb);
SpiritEQ_FltGet((TSpiritEq *)AUDIO_EqInstance, &AUDIO_EQ_Bands[1], 1 );
AUDIO_EQ_Bands[1].gainDb = k_BkupRestoreParameter(CALIBRATION_AUDIOPLAYER_EQU2_BKP);
SET_BAND_PRMS(&AUDIO_EQ_Bands[1], SPIRIT_EQ_FLT_TYPE_PEAKING , 2000, 1000, AUDIO_EQ_Bands[1].gainDb);
SpiritEQ_FltGet((TSpiritEq *)AUDIO_EqInstance, &AUDIO_EQ_Bands[2], 2 );
AUDIO_EQ_Bands[2].gainDb = k_BkupRestoreParameter(CALIBRATION_AUDIOPLAYER_EQU3_BKP);
SET_BAND_PRMS(&AUDIO_EQ_Bands[2], SPIRIT_EQ_FLT_TYPE_PEAKING , 5000, 3000, AUDIO_EQ_Bands[2].gainDb);
SpiritEQ_FltGet((TSpiritEq *)AUDIO_EqInstance, &AUDIO_EQ_Bands[3], 3 );
AUDIO_EQ_Bands[3].gainDb = k_BkupRestoreParameter(CALIBRATION_AUDIOPLAYER_EQU4_BKP);;
SET_BAND_PRMS(&AUDIO_EQ_Bands[3], SPIRIT_EQ_FLT_TYPE_PEAKING , 10000, 6000, AUDIO_EQ_Bands[3].gainDb);
SpiritEQ_FltGet((TSpiritEq *)AUDIO_EqInstance, &AUDIO_EQ_Bands[4], 4 );
AUDIO_EQ_Bands[4].gainDb = k_BkupRestoreParameter(CALIBRATION_AUDIOPLAYER_EQU5_BKP);
SET_BAND_PRMS(&AUDIO_EQ_Bands[4], SPIRIT_EQ_FLT_TYPE_SHELVING_HIPASS , 15000, 2000, AUDIO_EQ_Bands[4].gainDb);
for (index = 0; index < SPIRIT_EQ_MAX_BANDS ; index++)
{
tmpEqBand = &AUDIO_EQ_Bands[index];
SpiritEQ_FltSet((TSpiritEq *)AUDIO_EqInstance, tmpEqBand, index);
}for (index = 0; index < SPIRIT_EQ_MAX_BANDS ; index++) { ... }
SpiritLdCtrl_Init((TSpiritLdCtrl*)AUDIO_LdCtrlPersistance, I2S_AUDIOFREQ_48K);
SpiritLdCtrl_GetPrms((TSpiritLdCtrl*)AUDIO_LdCtrlPersistance, &AUDIO_LdCtrlInstanceParams);
ldness_value = k_BkupRestoreParameter(CALIBRATION_AUDIOPLAYER_LOUD_BKP);
AUDIO_LdCtrlInstanceParams.gainQ8 = PERC_TO_LDNS_DB(ldness_value);
SpiritLdCtrl_SetPrms((TSpiritLdCtrl*)AUDIO_LdCtrlPersistance, &AUDIO_LdCtrlInstanceParams);/* ... */
#endif
AUDIO_IF_RegisterCallbacks(AUDIO_TransferComplete_CallBack,
AUDIO_HalfTransfer_CallBack,
AUDIO_Error_CallBack);
osMessageQDef(AUDIO_Queue, 1, uint16_t);
AudioEvent = osMessageCreate (osMessageQ(AUDIO_Queue), NULL);
osThreadDef(osAudio_Thread, Audio_Thread, osPriorityRealtime, 0, 512);
AudioThreadId = osThreadCreate (osThread(osAudio_Thread), NULL);
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
#if defined(AUDIO_USE_SPIRIT_EQUALIZER)
/* ... */
void AUDIO_SetEq(uint8_t BandNum, int16_t NewGainValue)
{
SpiritEQ_FltGet((TSpiritEq *)AUDIO_EqInstance, &AUDIO_EQ_Bands[BandNum], BandNum );
AUDIO_EQ_Bands[BandNum].gainDb = PERC_TO_EQUI_DB(NewGainValue);
SpiritEQ_FltSet((TSpiritEq *)AUDIO_EqInstance, &AUDIO_EQ_Bands[BandNum], BandNum);
}AUDIO_SetEq (uint8_t BandNum, int16_t NewGainValue) { ... }
/* ... */
void AUDIO_SetLoudnessGain(int16_t NewGainValue)
{
SpiritLdCtrl_GetPrms((TSpiritLdCtrl*)AUDIO_LdCtrlPersistance, &AUDIO_LdCtrlInstanceParams);
AUDIO_LdCtrlInstanceParams.gainQ8 = PERC_TO_LDNS_DB (NewGainValue);
SpiritLdCtrl_Reset ((TSpiritLdCtrl*)AUDIO_LdCtrlPersistance);
SpiritLdCtrl_SetPrms((TSpiritLdCtrl*)AUDIO_LdCtrlPersistance, &AUDIO_LdCtrlInstanceParams);
}AUDIO_SetLoudnessGain (int16_t NewGainValue) { ... }
/* ... */
void AUDIO_SetEqParams(uint32_t loudness_perc)
{
k_BkupSaveParameter(CALIBRATION_AUDIOPLAYER_EQU1_BKP, AUDIO_EQ_Bands[0].gainDb);
k_BkupSaveParameter(CALIBRATION_AUDIOPLAYER_EQU2_BKP, AUDIO_EQ_Bands[1].gainDb);
k_BkupSaveParameter(CALIBRATION_AUDIOPLAYER_EQU3_BKP, AUDIO_EQ_Bands[2].gainDb);
k_BkupSaveParameter(CALIBRATION_AUDIOPLAYER_EQU4_BKP, AUDIO_EQ_Bands[3].gainDb);
k_BkupSaveParameter(CALIBRATION_AUDIOPLAYER_EQU5_BKP, AUDIO_EQ_Bands[4].gainDb);
k_BkupSaveParameter(CALIBRATION_AUDIOPLAYER_LOUD_BKP, loudness_perc);
}AUDIO_SetEqParams (uint32_t loudness_perc) { ... }
/* ... */#endif
/* ... */
AUDIOPLAYER_StateTypdef AUDIOPLAYER_GetState(void)
{
return haudio.out.state;
}{ ... }
/* ... */
uint32_t AUDIOPLAYER_GetVolume(void)
{
return haudio.out.volume;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_SetVolume(uint32_t volume)
{
if(BSP_AUDIO_OUT_SetVolume(VOL_LIMIT_TABLE[volume]) == AUDIO_OK)
{
haudio.out.volume = volume;
return AUDIOPLAYER_ERROR_NONE;
}if (BSP_AUDIO_OUT_SetVolume(VOL_LIMIT_TABLE[volume]) == AUDIO_OK) { ... }
else
{
return AUDIOPLAYER_ERROR_HW;
}else { ... }
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_Play(uint32_t frequency)
{
uint32_t numOfReadBytes;
haudio.out.state = AUDIOPLAYER_PLAY;
osDelay(100);
if(f_read(&wav_file,
&haudio.buff[0],
AUDIO_OUT_BUFFER_SIZE,
(void *)&numOfReadBytes) == FR_OK)
{
if(numOfReadBytes != 0)
{
BSP_AUDIO_OUT_Pause();
BSP_AUDIO_OUT_SetFrequency(frequency);
osThreadResume(AudioThreadId);
BSP_AUDIO_OUT_Play((uint16_t*)&haudio.buff[0], AUDIO_OUT_BUFFER_SIZE);
return AUDIOPLAYER_ERROR_NONE;
}if (numOfReadBytes != 0) { ... }
}if (f_read(&wav_file, &haudio.buff[0], AUDIO_OUT_BUFFER_SIZE, (void *)&numOfReadBytes) == FR_OK) { ... }
return AUDIOPLAYER_ERROR_IO;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_Process(void)
{
switch(haudio.out.state)
{
case AUDIOPLAYER_START:
haudio.out.state = AUDIOPLAYER_PLAY;
break;
case AUDIOPLAYER_START:
case AUDIOPLAYER_EOF:
haudio.out.state = AUDIOPLAYER_EOF;
AUDIOPLAYER_NotifyEndOfFile();
break;
case AUDIOPLAYER_EOF:
case AUDIOPLAYER_ERROR:
AUDIOPLAYER_Stop();
break;
case AUDIOPLAYER_ERROR:
case AUDIOPLAYER_STOP:
case AUDIOPLAYER_PLAY:
default:
break;default
}switch (haudio.out.state) { ... }
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_DeInit(void)
{
haudio.out.state = AUDIOPLAYER_STOP;
BSP_AUDIO_OUT_Stop(CODEC_PDWN_HW);
BSP_AUDIO_OUT_DeInit();
f_close(&wav_file);
if(AudioEvent != 0)
{
vQueueDelete(AudioEvent);
AudioEvent = 0;
}if (AudioEvent != 0) { ... }
if(AudioThreadId != 0)
{
osThreadTerminate(AudioThreadId);
AudioThreadId = 0;
}if (AudioThreadId != 0) { ... }
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_Stop(void)
{
haudio.out.state = AUDIOPLAYER_STOP;
BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
if(AudioThreadId != 0)
{
osThreadSuspend(AudioThreadId);
}if (AudioThreadId != 0) { ... }
f_close(&wav_file);
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_Pause(void)
{
if(AudioThreadId != 0)
{
osThreadSuspend(AudioThreadId);
}if (AudioThreadId != 0) { ... }
BSP_AUDIO_OUT_Pause();
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_Resume(void)
{
if(AudioThreadId != 0)
{
osThreadResume(AudioThreadId);
}if (AudioThreadId != 0) { ... }
BSP_AUDIO_OUT_Resume();
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_SetPosition(uint32_t position)
{
long file_pos;
file_pos = (f_size(&wav_file)) / AUDIO_OUT_BUFFER_SIZE / 100;
file_pos *= (position * AUDIO_OUT_BUFFER_SIZE);
f_lseek(&wav_file, file_pos);
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_Mute(uint8_t state)
{
BSP_AUDIO_OUT_SetMute(state);
return AUDIOPLAYER_ERROR_NONE;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_GetFileInfo(char* file, WAV_InfoTypedef* info)
{
uint32_t numOfReadBytes;
AUDIOPLAYER_ErrorTypdef ret = AUDIOPLAYER_ERROR_IO;
FIL fsfile;
if( f_open(&fsfile, file, FA_OPEN_EXISTING | FA_READ) == FR_OK)
{
if(f_read(&fsfile, info, sizeof(WAV_InfoTypedef), (void *)&numOfReadBytes) == FR_OK)
{
if((info->ChunkID == 0x46464952) && (info->AudioFormat == 1))
{
ret = AUDIOPLAYER_ERROR_NONE;
}if ((info->ChunkID == 0x46464952) && (info->AudioFormat == 1)) { ... }
}if (f_read(&fsfile, info, sizeof(WAV_InfoTypedef), (void *)&numOfReadBytes) == FR_OK) { ... }
f_close(&fsfile);
}if (f_open(&fsfile, file, FA_OPEN_EXISTING | FA_READ) == FR_OK) { ... }
return ret;
}{ ... }
/* ... */
AUDIOPLAYER_ErrorTypdef AUDIOPLAYER_SelectFile(char* file)
{
AUDIOPLAYER_ErrorTypdef ret = AUDIOPLAYER_ERROR_IO;
if( f_open(&wav_file, file, FA_OPEN_EXISTING | FA_READ) == FR_OK)
{
f_lseek(&wav_file, sizeof(WAV_InfoTypedef));
ret = AUDIOPLAYER_ERROR_NONE;
}if (f_open(&wav_file, file, FA_OPEN_EXISTING | FA_READ) == FR_OK) { ... }
return ret;
}{ ... }
/* ... */
uint32_t AUDIOPLAYER_GetProgress(void)
{
return (wav_file.fptr);
}{ ... }
/* ... */
static void AUDIO_TransferComplete_CallBack(void)
{
if(haudio.out.state == AUDIOPLAYER_PLAY)
{
BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)&haudio.buff[0], AUDIO_OUT_BUFFER_SIZE /2);
osMessagePut ( AudioEvent, PLAY_BUFFER_OFFSET_FULL, 0);
}if (haudio.out.state == AUDIOPLAYER_PLAY) { ... }
}{ ... }
/* ... */
static void AUDIO_HalfTransfer_CallBack(void)
{
if(haudio.out.state == AUDIOPLAYER_PLAY)
{
BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)&haudio.buff[AUDIO_OUT_BUFFER_SIZE /2], AUDIO_OUT_BUFFER_SIZE /2);
osMessagePut ( AudioEvent, PLAY_BUFFER_OFFSET_HALF, 0);
}if (haudio.out.state == AUDIOPLAYER_PLAY) { ... }
}{ ... }
/* ... */
static void AUDIO_Error_CallBack(void)
{
haudio.out.state = AUDIOPLAYER_ERROR;
}{ ... }
/* ... */
static void Audio_Thread(void const * argument)
{
uint32_t numOfReadBytes;
osEvent event;
for(;;)
{
event = osMessageGet(AudioEvent, 100 );
if( event.status == osEventMessage )
{
if(haudio.out.state == AUDIOPLAYER_PLAY)
{
switch(event.value.v)
{
case PLAY_BUFFER_OFFSET_HALF:
if(f_read(&wav_file,
&haudio.buff[0],
AUDIO_OUT_BUFFER_SIZE/2,
(void *)&numOfReadBytes) == FR_OK)
{
if(numOfReadBytes == 0)
{
haudio.out.state = AUDIOPLAYER_EOF;
}if (numOfReadBytes == 0) { ... }
#if defined(AUDIO_USE_SPIRIT_EQUALIZER)
SpiritEQ_Apply((void *)AUDIO_EqInstance,
2,
(int16_t *)&haudio.buff[0],
numOfReadBytes / 4);
SpiritLdCtrl_Apply((TSpiritLdCtrl *)AUDIO_LdCtrlPersistance,
2,
(int16_t *)&haudio.buff[0],
numOfReadBytes / 4,
(void *)AUDIO_LdCtrlScratch);
/* ... */
#endif
}if (f_read(&wav_file, &haudio.buff[0], AUDIO_OUT_BUFFER_SIZE/2, (void *)&numOfReadBytes) == FR_OK) { ... }
else
{
haudio.out.state = AUDIOPLAYER_ERROR;
}else { ... }
break;
case PLAY_BUFFER_OFFSET_HALF:
case PLAY_BUFFER_OFFSET_FULL:
if(f_read(&wav_file,
&haudio.buff[AUDIO_OUT_BUFFER_SIZE/2],
AUDIO_OUT_BUFFER_SIZE/2,
(void *)&numOfReadBytes) == FR_OK)
{
if(numOfReadBytes == 0)
{
haudio.out.state = AUDIOPLAYER_EOF;
}if (numOfReadBytes == 0) { ... }
#if defined(AUDIO_USE_SPIRIT_EQUALIZER)
SpiritEQ_Apply((void *)AUDIO_EqInstance,
2,
(int16_t *)&haudio.buff[AUDIO_OUT_BUFFER_SIZE /2],
numOfReadBytes / 4);
SpiritLdCtrl_Apply((TSpiritLdCtrl *)AUDIO_LdCtrlPersistance,
2,
(int16_t *)&haudio.buff[AUDIO_OUT_BUFFER_SIZE /2],
numOfReadBytes / 4,
(void *)AUDIO_LdCtrlScratch); /* ... */
#endif
}if (f_read(&wav_file, &haudio.buff[AUDIO_OUT_BUFFER_SIZE/2], AUDIO_OUT_BUFFER_SIZE/2, (void *)&numOfReadBytes) == FR_OK) { ... }
else
{
haudio.out.state = AUDIOPLAYER_ERROR;
}else { ... }
break;
case PLAY_BUFFER_OFFSET_FULL:
default:
break;default
}switch (event.value.v) { ... }
}if (haudio.out.state == AUDIOPLAYER_PLAY) { ... }
}if (event.status == osEventMessage) { ... }
}for (;;) { ... }
}{ ... }
/* ... */
/* ... */