LCD_Paint
RGB888_BYTE_PER_PIXEL
is only used within LCD_Paint.
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STM32 Libraries and Samples
LCD_Paint
RGB888_BYTE_PER_PIXEL
RGB888_BYTE_PER_PIXEL macro
Syntax
from
main.h:49
#define
RGB888_BYTE_PER_PIXEL
3
References
Location
Text
main.h:49
#define
RGB888_BYTE_PER_PIXEL
3
main.c:414
bmpFileHeader
.
bfSize
=
(
(
BSP_LCD_GetXSize
(
)
-
105
)
*
(
BSP_LCD_GetYSize
(
)
-
105
+
1
)
*
RGB888_BYTE_PER_PIXEL
)
;
main.c:428
bmpFileInfoHeader
.
biSizeImage
=
(
(
BSP_LCD_GetXSize
(
)
-
105
)
*
(
BSP_LCD_GetYSize
(
)
-
105
+
1
)
*
RGB888_BYTE_PER_PIXEL
)
;
main.c:661
addrDst
+=
(
(
x1
-
x0
)
*
RGB888_BYTE_PER_PIXEL
)
+
RGB888_BYTE_PER_PIXEL
;