CONVERTED_FRAME_BUFFER is only used within LCD_Paint.
 
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CONVERTED_FRAME_BUFFER macro

Syntax

#define CONVERTED_FRAME_BUFFER LCD_FRAME_BUFFER + (LCD_SCREEN_WIDTH * LCD_SCREEN_HEIGHT * ARGB8888_BYTE_PER_PIXEL)

References

LocationText
main.h:53
main.c:73
static uint8_t * p_bmp_converted_pixel_data = (uint8_t *)CONVERTED_FRAME_BUFFER;
main.c:102
p_bmp_converted_pixel_data = (uint8_t *)CONVERTED_FRAME_BUFFER;
main.c:616
uint32_t addrDst = CONVERTED_FRAME_BUFFER;