AA_FACTOR is only used within STemWin.
 
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AA_FACTOR macro

Syntax

#define AA_FACTOR 1

References

LocationText
game_win.c:56
#define AA_FACTOR 1
system_win.c:80
#define AA_FACTOR 3
game_win.c:743
GUI_AA_SetFactor(AA_FACTOR);
game_win.c:778
#if (AA_FACTOR > 1)
game_win.c:785
#if (AA_FACTOR > 1)
system_win.c:125
{{ 0 * AA_FACTOR, 2 * AA_FACTOR},
system_win.c:126
{-1 * AA_FACTOR,-4 * AA_FACTOR},
system_win.c:127
{ 0 * AA_FACTOR,-6 * AA_FACTOR},
system_win.c:128
{ 1 * AA_FACTOR,-4 * AA_FACTOR}},
system_win.c:131
{{ 0 * AA_FACTOR, 2 * AA_FACTOR},
system_win.c:132
{-1 * AA_FACTOR,-2 * AA_FACTOR},
system_win.c:133
{ 0 * AA_FACTOR,-8 * AA_FACTOR},
system_win.c:134
{ 1 * AA_FACTOR,-2 * AA_FACTOR}},
system_win.c:136
{{0 * AA_FACTOR, 1 * AA_FACTOR},
system_win.c:137
{ 1 * AA_FACTOR, 1 * AA_FACTOR},
system_win.c:138
{ 1 * AA_FACTOR,-34 * AA_FACTOR},
system_win.c:139
{0 * AA_FACTOR,-34 * AA_FACTOR}},
system_win.c:160
GUI_AA_FillPolygon(aPointsDest[index], 4, AA_FACTOR * x0, AA_FACTOR * y0);
system_win.c:165
GUI_AA_FillPolygon(aPointsDest[index], 4, AA_FACTOR * x0, AA_FACTOR * y0);
system_win.c:185
GUI_AA_SetFactor(AA_FACTOR);
system_win.c:188
GUI_AA_DrawArc(AA_FACTOR * x0, AA_FACTOR * y0, AA_FACTOR * 39, AA_FACTOR * 39, 0, 360);
system_win.c:190
GUI_AA_DrawArc(AA_FACTOR * x0, AA_FACTOR * y0, AA_FACTOR * 40, AA_FACTOR * 40, 0, 360);
system_win.c:192
GUI_AA_FillCircle(AA_FACTOR * x0, AA_FACTOR * y0, AA_FACTOR * 38);
system_win.c:211
GUI_AA_FillCircle(AA_FACTOR * xPos, AA_FACTOR * yPos, AA_FACTOR * 1);