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...
...
...
#define UX_SOURCE_CODE
#define UX_HCD_STM32_SOURCE_CODE
#include "ux_api.h"
#include "ux_hcd_stm32.h"
#include "ux_host_stack.h"
...
...
UINT _ux_hcd_stm32_port_reset(UX_HCD_STM32 *hcd_stm32, ULONG port_index)
{
if (port_index != 0)
{
_ux_system_error_handler(UX_SYSTEM_LEVEL_THREAD, UX_SYSTEM_CONTEXT_HCD, UX_PORT_INDEX_UNKNOWN);
UX_TRACE_IN_LINE_INSERT(UX_TRACE_ERROR, UX_PORT_INDEX_UNKNOWN, port_index, 0, 0, UX_TRACE_ERRORS, 0, 0)
return(UX_PORT_INDEX_UNKNOWN);
}if (port_index != 0) { ... }
/* ... */
if ((hcd_stm32 -> ux_hcd_stm32_controller_flag & UX_HCD_STM32_CONTROLLER_FLAG_DEVICE_ATTACHED) == 0)
{
_ux_system_error_handler(UX_SYSTEM_LEVEL_THREAD, UX_SYSTEM_CONTEXT_HCD, UX_NO_DEVICE_CONNECTED);
UX_TRACE_IN_LINE_INSERT(UX_TRACE_ERROR, UX_NO_DEVICE_CONNECTED, port_index, 0, 0, UX_TRACE_ERRORS, 0, 0)
return(UX_NO_DEVICE_CONNECTED);
}if ((hcd_stm32 -> ux_hcd_stm32_controller_flag & UX_HCD_STM32_CONTROLLER_FLAG_DEVICE_ATTACHED) == 0) { ... }
HAL_HCD_ResetPort(hcd_stm32 -> hcd_handle);
return(UX_SUCCESS);
}{ ... }