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...
...
...
#define UX_SOURCE_CODE
#include "ux_api.h"
#include "ux_device_class_storage.h"
#include "ux_device_stack.h"
...
...
UINT _ux_device_class_storage_uninitialize(UX_SLAVE_CLASS_COMMAND *command)
{
UX_SLAVE_CLASS_STORAGE *storage;
UX_SLAVE_CLASS *class;
class = command -> ux_slave_class_command_class_ptr;
storage = (UX_SLAVE_CLASS_STORAGE *) class -> ux_slave_class_instance;
if (storage != UX_NULL)
{
_ux_device_thread_delete(&class -> ux_slave_class_thread);
#if !(defined(UX_DEVICE_STANDALONE) || defined(UX_STANDALONE))
_ux_utility_memory_free(class -> ux_slave_class_thread_stack);/* ... */
#endif
_ux_utility_memory_free(storage);
}if (storage != UX_NULL) { ... }
return(UX_SUCCESS);
}{ ... }