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Outline
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#define UX_SOURCE_CODE
#include "ux_api.h"
#include "ux_host_stack.h"
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_ux_host_stack_class_instance_create(UX_HOST_CLASS *, void *)
Files
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CodeScopeSTM32 Libraries and Samplesusbxcommon/core/src/ux_host_stack_class_instance_create.c
 
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/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** USBX Component */ /** */ /** Host Stack */ /** */... /**************************************************************************/ /**************************************************************************/ /* Include necessary system files. */ #define UX_SOURCE_CODE #include "ux_api.h" #include "ux_host_stack.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _ux_host_stack_class_instance_create PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Chaoqiong Xiao, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function creates a new class instance for a class container. */ /* The instance of a class is not contained in the class code to */ /* reduce the class driver complexity. Rather, each class instance is */ /* attached to class container. */ /* */ /* INPUT */ /* */ /* class Pointer to class */ /* class_instance Pointer to class instance */ /* */ /* OUTPUT */ /* */ /* Completion Status */ /* */ /* CALLS */ /* */ /* None */ /* */ /* CALLED BY */ /* */ /* Application */ /* USBX Components */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Chaoqiong Xiao Initial Version 6.0 */ /* 09-30-2020 Chaoqiong Xiao Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _ux_host_stack_class_instance_create(UX_HOST_CLASS *host_class, VOID *class_instance) { VOID **current_class_instance; /* If trace is enabled, insert this event into the trace buffer. */ UX_TRACE_IN_LINE_INSERT(UX_TRACE_HOST_STACK_CLASS_INSTANCE_CREATE, host_class, class_instance, 0, 0, UX_TRACE_HOST_STACK_EVENTS, 0, 0) /* If trace is enabled, register this object. */ UX_TRACE_OBJECT_REGISTER(UX_TRACE_HOST_OBJECT_TYPE_CLASS_INSTANCE, class_instance, 0, 0, 0) /* Start with the first class instance attached to the class container. */ current_class_instance = host_class -> ux_host_class_first_instance; /* Check if there are any instances attached. */ if (current_class_instance == UX_NULL) { /* Since it is the first class, attach it to the class container. */ host_class -> ux_host_class_first_instance = class_instance; /* Return successful completion. */ return(UX_SUCCESS); }if (current_class_instance == UX_NULL) { ... } /* Traverse the list of the class instances until we find the last class. */ while (*current_class_instance != UX_NULL) { /* Point to the next class instance. */ current_class_instance = *current_class_instance; }while (*current_class_instance != UX_NULL) { ... } /* We have reached the last class, hook the new class to the end. This way, we preserve the chronological order of the class instances. *//* ... */ *current_class_instance = class_instance; /* Return successful completion to caller. */ return(UX_SUCCESS); }{ ... }