Select one of the symbols to view example projects that use it.
 
Outline
...
...
...
...
#define UX_SOURCE_CODE
#include "ux_api.h"
#include "ux_device_stack.h"
...
...
_ux_device_stack_interface_delete(UX_SLAVE_INTERFACE *)
Files
loading...
CodeScopeSTM32 Libraries and Samplesusbxcommon/core/src/ux_device_stack_interface_delete.c
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** USBX Component */ /** */ /** Device Stack */ /** */... /**************************************************************************/ /**************************************************************************/ #define UX_SOURCE_CODE /* Include necessary system files. */ #include "ux_api.h" #include "ux_device_stack.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _ux_device_stack_interface_delete PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Chaoqiong Xiao, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function deletes an interface. Semaphore and memory are */ /* released and the controller driver is invoked to disable the */ /* hardware endpoint. The interface is then removed from the */ /* configuration. */ /* */ /* INPUT */ /* */ /* interface Pointer to interface */ /* */ /* OUTPUT */ /* */ /* Completion Status */ /* */ /* CALLS */ /* */ /* (ux_slave_dcd_function) DCD dispatch function */ /* */ /* CALLED BY */ /* */ /* Application */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Chaoqiong Xiao Initial Version 6.0 */ /* 09-30-2020 Chaoqiong Xiao Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _ux_device_stack_interface_delete(UX_SLAVE_INTERFACE *interface) { UX_SLAVE_DCD *dcd; UX_SLAVE_DEVICE *device; UX_SLAVE_ENDPOINT *endpoint; UX_SLAVE_ENDPOINT *next_endpoint; /* If trace is enabled, register this object. */ UX_TRACE_OBJECT_UNREGISTER(interface); /* If trace is enabled, insert this event into the trace buffer. */ UX_TRACE_IN_LINE_INSERT(UX_TRACE_DEVICE_STACK_INTERFACE_DELETE, interface, 0, 0, 0, UX_TRACE_DEVICE_STACK_EVENTS, 0, 0) /* Get the pointer to the device. */ device = &_ux_system_slave -> ux_system_slave_device; /* Find the first endpoints associated with this interface. */ next_endpoint = interface -> ux_slave_interface_first_endpoint; /* Parse all the endpoints. */ while (next_endpoint != UX_NULL) { /* Save this endpoint. */ endpoint = next_endpoint; /* Find the next endpoint. */ next_endpoint = endpoint -> ux_slave_endpoint_next_endpoint; /* Get the pointer to the DCD. */ dcd = &_ux_system_slave->ux_system_slave_dcd; /* The endpoint must be destroyed. */ dcd -> ux_slave_dcd_function(dcd, UX_DCD_DESTROY_ENDPOINT, endpoint); /* Free the endpoint. */ endpoint -> ux_slave_endpoint_status = UX_UNUSED; /* Make sure the endpoint instance is now cleaned up. */ endpoint -> ux_slave_endpoint_state = 0; endpoint -> ux_slave_endpoint_next_endpoint = UX_NULL; endpoint -> ux_slave_endpoint_interface = UX_NULL; endpoint -> ux_slave_endpoint_device = UX_NULL; }while (next_endpoint != UX_NULL) { ... } /* It's always from first one (to delete). */ /* Rebuild the first link. */ device -> ux_slave_device_first_interface = interface -> ux_slave_interface_next_interface; /* The interface is removed from the link, its memory must be cleaned and returned to the pool. */ interface -> ux_slave_interface_class = UX_NULL; interface -> ux_slave_interface_class_instance = UX_NULL; interface -> ux_slave_interface_next_interface = UX_NULL; interface -> ux_slave_interface_first_endpoint = UX_NULL; interface -> ux_slave_interface_status = UX_UNUSED; /* Return successful completion. */ return(UX_SUCCESS); }{ ... }