TX_BLOCK_POOL_ID is only used within threadx.
 
Symbols
loading...
Files
loading...

TX_BLOCK_POOL_ID macro

Syntax

#define TX_BLOCK_POOL_ID ((ULONG) 0x424C4F43)

References

LocationText
tx_block_pool.h:56
#define TX_BLOCK_POOL_ID ((ULONG) 0x424C4F43)
tx_block_pool_cleanup.c:112
if (pool_ptr -> tx_block_pool_id == TX_BLOCK_POOL_ID)
tx_block_pool_create.c:156
pool_ptr -> tx_block_pool_id = TX_BLOCK_POOL_ID;
txe_block_allocate.c:102
else if (pool_ptr -> tx_block_pool_id != TX_BLOCK_POOL_ID)
txe_block_pool_delete.c:100
else if (pool_ptr -> tx_block_pool_id != TX_BLOCK_POOL_ID)
txe_block_pool_info_get.c:99
else if (pool_ptr -> tx_block_pool_id != TX_BLOCK_POOL_ID)
txe_block_pool_prioritize.c:87
else if (pool_ptr -> tx_block_pool_id != TX_BLOCK_POOL_ID)
txe_block_release.c:108
else if (pool_ptr -> tx_block_pool_id != TX_BLOCK_POOL_ID)