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Outline
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#define TX_SOURCE_CODE
#include "tx_api.h"
#include "tx_thread.h"
#include "txm_module.h"
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_txm_module_manager_object_deallocate(void *)
Files
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CodeScopeSTM32 Libraries and Samplesthreadxcommon_modules/module_manager/src/txm_module_manager_object_deallocate.c
 
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/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** ThreadX Component */ /** */ /** Module Manager */ /** */... /**************************************************************************/ /**************************************************************************/ #define TX_SOURCE_CODE #include "tx_api.h" #include "tx_thread.h" #include "txm_module.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _txm_module_manager_object_deallocate PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Scott Larson, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function deallocates a previously allocated object. */ /* */ /* INPUT */ /* */ /* object_ptr Object pointer to deallocate */ /* */ /* OUTPUT */ /* */ /* status Completion status */ /* */ /* CALLS */ /* */ /* _txe_mutex_get Get module instance mutex */ /* _txe_mutex_put Release module instance mutex */ /* _txe_byte_release Release object back to pool */ /* */ /* */ /* CALLED BY */ /* */ /* Application code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 09-30-2020 Scott Larson Initial Version 6.1 */ /* */... /**************************************************************************/ UINT _txm_module_manager_object_deallocate(VOID *object_ptr) { TXM_MODULE_INSTANCE *module_instance; TXM_MODULE_ALLOCATED_OBJECT *module_allocated_object_ptr; UINT return_value; /* Get module manager protection mutex. */ _txe_mutex_get(&_txm_module_manager_mutex, TX_WAIT_FOREVER); /* Determine if an object pool was created. */ if (_txm_module_manager_object_pool_created) { TXM_MODULE_ALLOCATED_OBJECT *next_object, *previous_object; /* Pickup module instance pointer. */ module_instance = _tx_thread_current_ptr -> tx_thread_module_instance_ptr; /* Setup the memory pointer. */ module_allocated_object_ptr = (TXM_MODULE_ALLOCATED_OBJECT *) object_ptr; /* Position the object pointer backwards to position back to the module manager information. */ previous_object = module_allocated_object_ptr--; /* Make sure the object is valid. */ if ((module_allocated_object_ptr == TX_NULL) || (module_allocated_object_ptr -> txm_module_allocated_object_module_instance != module_instance) || (module_instance -> txm_module_instance_object_list_count == 0)) { /* Set return value to invalid pointer. */ return_value = TX_PTR_ERROR; }if ((module_allocated_object_ptr == TX_NULL) || (module_allocated_object_ptr -> txm_module_allocated_object_module_instance != module_instance) || (module_instance -> txm_module_instance_object_list_count == 0)) { ... } else { /* Unlink the node. */ if ((--module_instance -> txm_module_instance_object_list_count) == 0) { /* Only allocated object, just set the allocated list to NULL. */ module_instance -> txm_module_instance_object_list_head = TX_NULL; }if ((--module_instance -> txm_module_instance_object_list_count) == 0) { ... } else { /* Otherwise, not the only allocated object, link-up the neighbors. */ next_object = module_allocated_object_ptr -> txm_module_allocated_object_next; previous_object = module_allocated_object_ptr -> txm_module_allocated_object_previous; next_object -> txm_module_allocated_object_previous = previous_object; previous_object -> txm_module_allocated_object_next = next_object; /* See if we have to update the allocated object list head pointer. */ if (module_instance -> txm_module_instance_object_list_head == module_allocated_object_ptr) { /* Yes, move the head pointer to the next link. */ module_instance -> txm_module_instance_object_list_head = next_object; }if (module_instance -> txm_module_instance_object_list_head == module_allocated_object_ptr) { ... } }else { ... } /* Release the object memory. */ return_value = (ULONG) _txe_byte_release((VOID *) module_allocated_object_ptr); }else { ... } }if (_txm_module_manager_object_pool_created) { ... } else { /* Set return value to not enabled. */ return_value = TX_NOT_AVAILABLE; }else { ... } /* Release the protection mutex. */ _txe_mutex_put(&_txm_module_manager_mutex); return(return_value); }{ ... }