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...
...
...
#define TX_SOURCE_CODE
#include "tx_api.h"
#include "tx_initialize.h"
#include "tx_thread.h"
#include "tx_timer.h"
#include "tx_mutex.h"
5 includes
...
...
UINT _txe_mutex_create(TX_MUTEX *mutex_ptr, CHAR *name_ptr, UINT inherit, UINT mutex_control_block_size)
{
TX_INTERRUPT_SAVE_AREA
UINT status;
ULONG i;
TX_MUTEX *next_mutex;
#ifndef TX_TIMER_PROCESS_IN_ISR
TX_THREAD *thread_ptr;
#endif
status = TX_SUCCESS;
if (mutex_ptr == TX_NULL)
{
status = TX_MUTEX_ERROR;
}if (mutex_ptr == TX_NULL) { ... }
else if (mutex_control_block_size != (sizeof(TX_MUTEX)))
{
status = TX_MUTEX_ERROR;
}else if (mutex_control_block_size != (sizeof(TX_MUTEX))) { ... }
else
{
TX_DISABLE
_tx_thread_preempt_disable++;
TX_RESTORE
next_mutex = _tx_mutex_created_ptr;
for (i = ((ULONG) 0); i < _tx_mutex_created_count; i++)
{
if (mutex_ptr == next_mutex)
{
break;
}if (mutex_ptr == next_mutex) { ... }
else
{
next_mutex = next_mutex -> tx_mutex_created_next;
}else { ... }
}for (i = ((ULONG) 0); i < _tx_mutex_created_count; i++) { ... }
TX_DISABLE
_tx_thread_preempt_disable--;
TX_RESTORE
_tx_thread_system_preempt_check();
if (mutex_ptr == next_mutex)
{
status = TX_MUTEX_ERROR;
}if (mutex_ptr == next_mutex) { ... }
else
{
if (inherit != TX_INHERIT)
{
if (inherit != TX_NO_INHERIT)
{
status = TX_INHERIT_ERROR;
}if (inherit != TX_NO_INHERIT) { ... }
}if (inherit != TX_INHERIT) { ... }
}else { ... }
}else { ... }
if (status == TX_SUCCESS)
{
#ifndef TX_TIMER_PROCESS_IN_ISR
TX_THREAD_GET_CURRENT(thread_ptr)
if (thread_ptr == &_tx_timer_thread)
{
status = TX_CALLER_ERROR;
}if (thread_ptr == &_tx_timer_thread) { ... }
/* ... */#endif
if (TX_THREAD_GET_SYSTEM_STATE() != ((ULONG) 0))
{
if (TX_THREAD_GET_SYSTEM_STATE() < TX_INITIALIZE_IN_PROGRESS)
{
status = TX_CALLER_ERROR;
}if (TX_THREAD_GET_SYSTEM_STATE() < TX_INITIALIZE_IN_PROGRESS) { ... }
}if (TX_THREAD_GET_SYSTEM_STATE() != ((ULONG) 0)) { ... }
}if (status == TX_SUCCESS) { ... }
if (status == TX_SUCCESS)
{
status = _tx_mutex_create(mutex_ptr, name_ptr, inherit);
}if (status == TX_SUCCESS) { ... }
return(status);
}{ ... }