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...
...
...
#define TX_SOURCE_CODE
#include "tx_api.h"
#include "tx_thread.h"
#include "tx_timer.h"
...
...
VOID _tx_thread_timeout(ULONG timeout_input)
{
TX_INTERRUPT_SAVE_AREA
TX_THREAD *thread_ptr;
VOID (*suspend_cleanup)(struct TX_THREAD_STRUCT *suspend_thread_ptr, ULONG suspension_sequence);
ULONG suspension_sequence;
TX_THREAD_TIMEOUT_POINTER_SETUP(thread_ptr)
TX_DISABLE
if (thread_ptr -> tx_thread_state == TX_SLEEP)
{
#ifdef TX_NOT_INTERRUPTABLE
_tx_thread_system_ni_resume(thread_ptr);
TX_RESTORE/* ... */
#else
_tx_thread_preempt_disable++;
TX_RESTORE
_tx_thread_system_resume(thread_ptr);/* ... */
#endif
}if (thread_ptr -> tx_thread_state == TX_SLEEP) { ... }
else
{
#ifdef TX_THREAD_ENABLE_PERFORMANCE_INFO
_tx_thread_performance_timeout_count++;
thread_ptr -> tx_thread_performance_timeout_count++;/* ... */
#endif
suspend_cleanup = thread_ptr -> tx_thread_suspend_cleanup;
#ifndef TX_NOT_INTERRUPTABLE
/* ... */
suspension_sequence = thread_ptr -> tx_thread_suspension_sequence;/* ... */
#else
suspension_sequence = ((ULONG) 0);/* ... */
#endif
#ifndef TX_NOT_INTERRUPTABLE
TX_RESTORE/* ... */
#endif
if (suspend_cleanup != TX_NULL)
{
(suspend_cleanup)(thread_ptr, suspension_sequence);
}if (suspend_cleanup != TX_NULL) { ... }
#ifdef TX_NOT_INTERRUPTABLE
TX_RESTORE/* ... */
#endif
}else { ... }
}{ ... }