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...
...
...
#define TX_SOURCE_CODE
#include "tx_api.h"
#include "tx_trace.h"
#include "tx_thread.h"
...
...
UINT _tx_thread_reset(TX_THREAD *thread_ptr)
{
TX_INTERRUPT_SAVE_AREA
TX_THREAD *current_thread;
UINT status;
status = TX_SUCCESS;
TX_DISABLE
TX_THREAD_GET_CURRENT(current_thread)
if (current_thread == thread_ptr)
{
status = TX_NOT_DONE;
}if (current_thread == thread_ptr) { ... }
else
{
if (thread_ptr -> tx_thread_state != TX_COMPLETED)
{
if (thread_ptr -> tx_thread_state != TX_TERMINATED)
{
status = TX_NOT_DONE;
}if (thread_ptr -> tx_thread_state != TX_TERMINATED) { ... }
}if (thread_ptr -> tx_thread_state != TX_COMPLETED) { ... }
}else { ... }
if (status == TX_SUCCESS)
{
thread_ptr -> tx_thread_state = TX_NOT_DONE;
TX_THREAD_RESET_PORT_COMPLETION(thread_ptr)
TX_RESTORE
#ifndef TX_DISABLE_STACK_FILLING
/* ... */
TX_MEMSET(thread_ptr -> tx_thread_stack_start, ((UCHAR) TX_STACK_FILL), thread_ptr -> tx_thread_stack_size);/* ... */
#endif
/* ... */
_tx_thread_stack_build(thread_ptr, _tx_thread_shell_entry);
TX_DISABLE
thread_ptr -> tx_thread_state = TX_SUSPENDED;
TX_TRACE_IN_LINE_INSERT(TX_TRACE_THREAD_RESET, thread_ptr, thread_ptr -> tx_thread_state, 0, 0, TX_TRACE_THREAD_EVENTS)
TX_EL_THREAD_RESET_INSERT
TX_EL_THREAD_STATUS_CHANGE_INSERT(thread_ptr, TX_SUSPENDED)
}if (status == TX_SUCCESS) { ... }
TX_RESTORE
return(status);
}{ ... }