Select one of the symbols to view example projects that use it.
 
Outline
...
...
...
...
#define TX_SOURCE_CODE
#include "tx_api.h"
#include "tx_trace.h"
#include "tx_byte_pool.h"
...
...
_tx_byte_pool_create(TX_BYTE_POOL *, CHAR *, void *, ULONG)
Files
loading...
CodeScopeSTM32 Libraries and Samplesthreadxcommon/src/tx_byte_pool_create.c
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** ThreadX Component */ /** */ /** Byte Pool */ /** */... /**************************************************************************/ /**************************************************************************/ #define TX_SOURCE_CODE /* Include necessary system files. */ #include "tx_api.h" #include "tx_trace.h" #include "tx_byte_pool.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _tx_byte_pool_create PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* William E. Lamie, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function creates a pool of memory bytes in the specified */ /* memory area. */ /* */ /* INPUT */ /* */ /* pool_ptr Pointer to pool control block */ /* name_ptr Pointer to byte pool name */ /* pool_start Address of beginning of pool area */ /* pool_size Number of bytes in the byte pool */ /* */ /* OUTPUT */ /* */ /* TX_SUCCESS Successful completion status */ /* */ /* CALLS */ /* */ /* None */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 William E. Lamie Initial Version 6.0 */ /* 09-30-2020 Yuxin Zhou Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _tx_byte_pool_create(TX_BYTE_POOL *pool_ptr, CHAR *name_ptr, VOID *pool_start, ULONG pool_size) { TX_INTERRUPT_SAVE_AREA UCHAR *block_ptr; UCHAR **block_indirect_ptr; UCHAR *temp_ptr; TX_BYTE_POOL *next_pool; TX_BYTE_POOL *previous_pool; ALIGN_TYPE *free_ptr; /* Initialize the byte pool control block to all zeros. */ TX_MEMSET(pool_ptr, 0, (sizeof(TX_BYTE_POOL))); /* Round the pool size down to something that is evenly divisible by an ULONG. *//* ... */ pool_size = (pool_size/(sizeof(ALIGN_TYPE))) * (sizeof(ALIGN_TYPE)); /* Setup the basic byte pool fields. */ pool_ptr -> tx_byte_pool_name = name_ptr; /* Save the start and size of the pool. */ pool_ptr -> tx_byte_pool_start = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start); pool_ptr -> tx_byte_pool_size = pool_size; /* Setup memory list to the beginning as well as the search pointer. */ pool_ptr -> tx_byte_pool_list = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start); pool_ptr -> tx_byte_pool_search = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start); /* Initially, the pool will have two blocks. One large block at the beginning that is available and a small allocated block at the end of the pool that is there just for the algorithm. Be sure to count the available block's header in the available bytes count. *//* ... */ pool_ptr -> tx_byte_pool_available = pool_size - ((sizeof(VOID *)) + (sizeof(ALIGN_TYPE))); pool_ptr -> tx_byte_pool_fragments = ((UINT) 2); /* Each block contains a "next" pointer that points to the next block in the pool followed by a ALIGN_TYPE field that contains either the constant TX_BYTE_BLOCK_FREE (if the block is free) or a pointer to the owning pool (if the block is allocated). *//* ... */ /* Calculate the end of the pool's memory area. */ block_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start); block_ptr = TX_UCHAR_POINTER_ADD(block_ptr, pool_size); /* Backup the end of the pool pointer and build the pre-allocated block. */ block_ptr = TX_UCHAR_POINTER_SUB(block_ptr, (sizeof(ALIGN_TYPE))); /* Cast the pool pointer into a ULONG. */ temp_ptr = TX_BYTE_POOL_TO_UCHAR_POINTER_CONVERT(pool_ptr); block_indirect_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(block_ptr); *block_indirect_ptr = temp_ptr; block_ptr = TX_UCHAR_POINTER_SUB(block_ptr, (sizeof(UCHAR *))); block_indirect_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(block_ptr); *block_indirect_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start); /* Now setup the large available block in the pool. */ temp_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start); block_indirect_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(temp_ptr); *block_indirect_ptr = block_ptr; block_ptr = TX_VOID_TO_UCHAR_POINTER_CONVERT(pool_start); block_ptr = TX_UCHAR_POINTER_ADD(block_ptr, (sizeof(UCHAR *))); free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(block_ptr); *free_ptr = TX_BYTE_BLOCK_FREE; /* Clear the owner id. */ pool_ptr -> tx_byte_pool_owner = TX_NULL; /* Disable interrupts to place the byte pool on the created list. */ TX_DISABLE /* Setup the byte pool ID to make it valid. */ pool_ptr -> tx_byte_pool_id = TX_BYTE_POOL_ID; /* Place the byte pool on the list of created byte pools. First, check for an empty list. *//* ... */ if (_tx_byte_pool_created_count == TX_EMPTY) { /* The created byte pool list is empty. Add byte pool to empty list. */ _tx_byte_pool_created_ptr = pool_ptr; pool_ptr -> tx_byte_pool_created_next = pool_ptr; pool_ptr -> tx_byte_pool_created_previous = pool_ptr; }if (_tx_byte_pool_created_count == TX_EMPTY) { ... } else { /* This list is not NULL, add to the end of the list. */ next_pool = _tx_byte_pool_created_ptr; previous_pool = next_pool -> tx_byte_pool_created_previous; /* Place the new byte pool in the list. */ next_pool -> tx_byte_pool_created_previous = pool_ptr; previous_pool -> tx_byte_pool_created_next = pool_ptr; /* Setup this byte pool's created links. */ pool_ptr -> tx_byte_pool_created_previous = previous_pool; pool_ptr -> tx_byte_pool_created_next = next_pool; }else { ... } /* Increment the number of created byte pools. */ _tx_byte_pool_created_count++; /* Optional byte pool create extended processing. */ TX_BYTE_POOL_CREATE_EXTENSION(pool_ptr) /* If trace is enabled, register this object. */ TX_TRACE_OBJECT_REGISTER(TX_TRACE_OBJECT_TYPE_BYTE_POOL, pool_ptr, name_ptr, pool_size, 0) /* If trace is enabled, insert this event into the trace buffer. */ TX_TRACE_IN_LINE_INSERT(TX_TRACE_BYTE_POOL_CREATE, pool_ptr, TX_POINTER_TO_ULONG_CONVERT(pool_start), pool_size, TX_POINTER_TO_ULONG_CONVERT(&block_ptr), TX_TRACE_BYTE_POOL_EVENTS) /* Log this kernel call. */ TX_EL_BYTE_POOL_CREATE_INSERT /* Restore interrupts. */ TX_RESTORE /* Return TX_SUCCESS. */ return(TX_SUCCESS); }{ ... }