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...
...
...
#define NX_SOURCE_CODE
#include "nx_api.h"
#include "tx_thread.h"
#include "nx_udp.h"
...
...
VOID _nx_udp_bind_cleanup(TX_THREAD *thread_ptr NX_CLEANUP_PARAMETER)
{
TX_INTERRUPT_SAVE_AREA
NX_UDP_SOCKET *socket_ptr;
NX_UDP_SOCKET *owning_socket_ptr;
NX_CLEANUP_EXTENSION
socket_ptr = (NX_UDP_SOCKET *)thread_ptr -> tx_thread_suspend_control_block;
TX_DISABLE
if ((thread_ptr -> tx_thread_suspend_cleanup) && (socket_ptr) &&
(socket_ptr -> nx_udp_socket_id == NX_UDP_ID))
{
socket_ptr -> nx_udp_socket_bind_in_progress = NX_NULL;
thread_ptr -> tx_thread_suspend_cleanup = TX_NULL;
/* ... */
owning_socket_ptr = socket_ptr -> nx_udp_socket_bound_previous;
if (thread_ptr == thread_ptr -> tx_thread_suspended_next)
{
owning_socket_ptr -> nx_udp_socket_bind_suspension_list = NX_NULL;
}if (thread_ptr == thread_ptr -> tx_thread_suspended_next) { ... }
else
{
owning_socket_ptr -> nx_udp_socket_bind_suspension_list = thread_ptr -> tx_thread_suspended_next;
(thread_ptr -> tx_thread_suspended_next) -> tx_thread_suspended_previous =
thread_ptr -> tx_thread_suspended_previous;
(thread_ptr -> tx_thread_suspended_previous) -> tx_thread_suspended_next =
thread_ptr -> tx_thread_suspended_next;
}else { ... }
owning_socket_ptr -> nx_udp_socket_bind_suspended_count--;
/* ... */
if (thread_ptr -> tx_thread_state == TX_TCP_IP)
{
/* ... */
thread_ptr -> tx_thread_suspend_status = NX_PORT_UNAVAILABLE;
_tx_thread_preempt_disable++;
TX_RESTORE
/* ... */
_tx_thread_system_resume(thread_ptr);
return;
}if (thread_ptr -> tx_thread_state == TX_TCP_IP) { ... }
}if ((thread_ptr -> tx_thread_suspend_cleanup) && (socket_ptr) && (socket_ptr -> nx_udp_socket_id == NX_UDP_ID)) { ... }
TX_RESTORE
}{ ... }