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Outline
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#define NX_SOURCE_CODE
#include "nx_api.h"
#include "nx_tcp.h"
#include "nx_ipv6.h"
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_nx_tcp_client_socket_unbind(NX_TCP_SOCKET *)
Files
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CodeScopeSTM32 Libraries and Samplesnetxduocommon/src/nx_tcp_client_socket_unbind.c
 
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/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** NetX Component */ /** */ /** Transmission Control Protocol (TCP) */ /** */... /**************************************************************************/ /**************************************************************************/ #define NX_SOURCE_CODE /* Include necessary system files. */ #include "nx_api.h" #include "nx_tcp.h" #include "nx_ipv6.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _nx_tcp_client_socket_unbind PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Yuxin Zhou, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function unbinds the TCP client socket structure from the */ /* previously bound TCP port. */ /* */ /* INPUT */ /* */ /* socket_ptr Pointer to TCP client socket */ /* */ /* OUTPUT */ /* */ /* status Completion status */ /* */ /* CALLS */ /* */ /* _nx_tcp_client_bind_cleanup Remove and cleanup bind req */ /* _nx_tcp_socket_thread_resume Resume thread suspended on */ /* port */ /* _nx_tcp_socket_block_cleanup Cleanup the socket block */ /* tx_mutex_get Obtain protection mutex */ /* tx_mutex_put Release protection mutex */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Yuxin Zhou Initial Version 6.0 */ /* 09-30-2020 Yuxin Zhou Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _nx_tcp_client_socket_unbind(NX_TCP_SOCKET *socket_ptr) { TX_INTERRUPT_SAVE_AREA UINT index; UINT port; NX_IP *ip_ptr; NX_TCP_SOCKET *new_socket_ptr; /* Setup the pointer to the associated IP instance. */ ip_ptr = socket_ptr -> nx_tcp_socket_ip_ptr; /* If trace is enabled, insert this event into the trace buffer. */ NX_TRACE_IN_LINE_INSERT(NX_TRACE_TCP_CLIENT_SOCKET_UNBIND, ip_ptr, socket_ptr, 0, 0, NX_TRACE_TCP_EVENTS, 0, 0); /* Obtain the IP mutex so we can figure out whether or not the port has already been bound to. *//* ... */ tx_mutex_get(&(ip_ptr -> nx_ip_protection), TX_WAIT_FOREVER); /* Determine if the socket is still in the timed wait state. */ if (socket_ptr -> nx_tcp_socket_state == NX_TCP_TIMED_WAIT) { /* Cleanup the transmission control block. */ _nx_tcp_socket_block_cleanup(socket_ptr); }if (socket_ptr -> nx_tcp_socket_state == NX_TCP_TIMED_WAIT) { ... } /* Determine if the socket is still in the closed state. */ if (socket_ptr -> nx_tcp_socket_state != NX_TCP_CLOSED) { /* No, release the IP protection. */ tx_mutex_put(&(ip_ptr -> nx_ip_protection)); /* Return an error code. */ return(NX_NOT_CLOSED); }if (socket_ptr -> nx_tcp_socket_state != NX_TCP_CLOSED) { ... } /* Determine if the socket is bound to port. */ if (!socket_ptr -> nx_tcp_socket_bound_next) { /* Determine if there is a special condition for the socket not being in a bound condition... i.e. the socket is in a pending-to-be-bound condition in a call from a different thread. *//* ... */ if (socket_ptr -> nx_tcp_socket_bind_in_progress) { /* Execute the bind suspension cleanup routine. */ _nx_tcp_client_bind_cleanup(socket_ptr -> nx_tcp_socket_bind_in_progress NX_CLEANUP_ARGUMENT); /* Release the protection mutex. */ tx_mutex_put(&(ip_ptr -> nx_ip_protection)); /* Return success. */ return(NX_SUCCESS); }if (socket_ptr -> nx_tcp_socket_bind_in_progress) { ... } else { /* Release the protection mutex. */ tx_mutex_put(&(ip_ptr -> nx_ip_protection)); /* Return a not bound error code. */ return(NX_NOT_BOUND); }else { ... } }if (!socket_ptr -> nx_tcp_socket_bound_next) { ... } /* Otherwise, the socket is bound. We need to remove this socket from the port and check for any other TCP socket bind requests that are queued. *//* ... */ /* Pickup the port number in the TCP socket structure. */ port = socket_ptr -> nx_tcp_socket_port; /* Calculate the hash index in the TCP port array of the associated IP instance. */ index = (UINT)((port + (port >> 8)) & NX_TCP_PORT_TABLE_MASK); /* Disable interrupts while we unlink the current socket. */ TX_DISABLE /* The socket is off the bound list... we need to check for queued receive packets and if found they need to be released. *//* ... */ if (socket_ptr -> nx_tcp_socket_receive_queue_count) { /* Remove all packets on the socket's receive queue. */ _nx_tcp_socket_receive_queue_flush(socket_ptr); }if (socket_ptr -> nx_tcp_socket_receive_queue_count) { ... } /* Determine if this is the only socket bound on this port list. */ if (socket_ptr -> nx_tcp_socket_bound_next == socket_ptr) { /* Yes, this is the only socket on the port list. */ /* Clear the list head pointer and the next pointer in the socket. */ ip_ptr -> nx_ip_tcp_port_table[index] = NX_NULL; socket_ptr -> nx_tcp_socket_bound_next = NX_NULL; }if (socket_ptr -> nx_tcp_socket_bound_next == socket_ptr) { ... } else { /* Relink the neighbors of this TCP socket. */ /* Update the links of the adjacent sockets. */ (socket_ptr -> nx_tcp_socket_bound_next) -> nx_tcp_socket_bound_previous = socket_ptr -> nx_tcp_socket_bound_previous; (socket_ptr -> nx_tcp_socket_bound_previous) -> nx_tcp_socket_bound_next = socket_ptr -> nx_tcp_socket_bound_next; /* Determine if the head of the port list points to the socket being removed. If so, we need to move the head pointer. *//* ... */ if (ip_ptr -> nx_ip_tcp_port_table[index] == socket_ptr) { /* Yes, we need to move the port list head pointer. */ ip_ptr -> nx_ip_tcp_port_table[index] = socket_ptr -> nx_tcp_socket_bound_next; }if (ip_ptr -> nx_ip_tcp_port_table[index] == socket_ptr) { ... } /* Clear the next pointer in the socket to indicate it is no longer bound. */ socket_ptr -> nx_tcp_socket_bound_next = NX_NULL; }else { ... } /* Restore interrupts. */ TX_RESTORE /* Determine if there are any threads suspended on trying to bind to the same port. *//* ... */ if (socket_ptr -> nx_tcp_socket_bind_suspension_list) { /* Pickup the new socket structure to link to the port list. */ new_socket_ptr = (NX_TCP_SOCKET *)(socket_ptr -> nx_tcp_socket_bind_suspension_list) -> tx_thread_suspend_control_block; /* Clear the new socket's bind in progress flag. */ new_socket_ptr -> nx_tcp_socket_bind_in_progress = NX_NULL; /* Inherit the suspension list from the previously bound socket. Decrement the suspension count early since this thread will be resumed and removed from the list later. *//* ... */ new_socket_ptr -> nx_tcp_socket_bind_suspension_list = socket_ptr -> nx_tcp_socket_bind_suspension_list; new_socket_ptr -> nx_tcp_socket_bind_suspended_count = socket_ptr -> nx_tcp_socket_bind_suspended_count - 1; /* Clear the original socket's information. */ socket_ptr -> nx_tcp_socket_bind_suspension_list = NX_NULL; socket_ptr -> nx_tcp_socket_bind_suspended_count = 0; /* Disable interrupts. */ TX_DISABLE /* Link the new socket to the bound list. */ if (ip_ptr -> nx_ip_tcp_port_table[index]) { /* There are already sockets on this list... just add this one to the end. *//* ... */ new_socket_ptr -> nx_tcp_socket_bound_next = ip_ptr -> nx_ip_tcp_port_table[index]; new_socket_ptr -> nx_tcp_socket_bound_previous = (ip_ptr -> nx_ip_tcp_port_table[index]) -> nx_tcp_socket_bound_previous; ((ip_ptr -> nx_ip_tcp_port_table[index]) -> nx_tcp_socket_bound_previous) -> nx_tcp_socket_bound_next = new_socket_ptr; (ip_ptr -> nx_ip_tcp_port_table[index]) -> nx_tcp_socket_bound_previous = new_socket_ptr; }if (ip_ptr -> nx_ip_tcp_port_table[index]) { ... } else { /* Nothing is on the TCP port list. Add this TCP socket to an empty list. *//* ... */ new_socket_ptr -> nx_tcp_socket_bound_next = new_socket_ptr; new_socket_ptr -> nx_tcp_socket_bound_previous = new_socket_ptr; ip_ptr -> nx_ip_tcp_port_table[index] = new_socket_ptr; }else { ... } /* Restore interrupts. */ TX_RESTORE /* Resume the thread suspended on the bind call. */ _nx_tcp_socket_thread_resume(&(new_socket_ptr -> nx_tcp_socket_bind_suspension_list), NX_SUCCESS); }if (socket_ptr -> nx_tcp_socket_bind_suspension_list) { ... } /* Release the protection mutex. */ tx_mutex_put(&(ip_ptr -> nx_ip_protection)); /* Return success. */ return(NX_SUCCESS); }{ ... }