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Outline
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#define NX_SOURCE_CODE
#include "nx_api.h"
#include "nx_tcp.h"
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_nx_tcp_client_socket_connect(NX_TCP_SOCKET *, ULONG, UINT, ULONG)
Files
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CodeScopeSTM32 Libraries and Samplesnetxduocommon/src/nx_tcp_client_socket_connect.c
 
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/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** NetX Component */ /** */ /** Transmission Control Protocol (TCP) */ /** */... /**************************************************************************/ /**************************************************************************/ #define NX_SOURCE_CODE /* Include necessary system files. */ #include "nx_api.h" #include "nx_tcp.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _nx_tcp_client_socket_connect PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Yuxin Zhou, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function handles the connect request for the supplied socket. */ /* If bound and not connected, this function will send the first SYN */ /* message to the specified server to initiate the connection process. */ /* */ /* INPUT */ /* */ /* socket_ptr Pointer to TCP client socket */ /* server_ip IP address of server */ /* server_port Port number of server */ /* wait_option Suspension option */ /* */ /* OUTPUT */ /* */ /* status Completion status */ /* */ /* CALLS */ /* */ /* _nxd_tcp_client_socket_connect Actual TCP client connect */ /* call */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Yuxin Zhou Initial Version 6.0 */ /* 09-30-2020 Yuxin Zhou Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _nx_tcp_client_socket_connect(NX_TCP_SOCKET *socket_ptr, ULONG server_ip, UINT server_port, ULONG wait_option) { #ifndef NX_DISABLE_IPV4 NXD_ADDRESS server_ip_addr; /* Construct an IP address structure, and fill in IPv4 address information. */ server_ip_addr.nxd_ip_version = NX_IP_VERSION_V4; server_ip_addr.nxd_ip_address.v4 = server_ip; /* Invoke the real connection call. */ return(_nxd_tcp_client_socket_connect(socket_ptr, &server_ip_addr, server_port, wait_option));/* ... */ #else /* NX_DISABLE_IPV4 */ NX_PARAMETER_NOT_USED(socket_ptr); NX_PARAMETER_NOT_USED(server_ip); NX_PARAMETER_NOT_USED(server_port); NX_PARAMETER_NOT_USED(wait_option); return(NX_NOT_SUPPORTED);/* ... */ #endif /* !NX_DISABLE_IPV4 */ }{ ... }