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#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_system.h"
#include "fx_file.h"
#include "fx_utility.h"
#include "fx_directory.h"
5 includes
...
...
UINT _fxe_directory_local_path_set(FX_MEDIA *media_ptr, FX_LOCAL_PATH *local_path_ptr, CHAR *new_path_name, UINT local_path_control_block_size)
{
UINT status;
if ((media_ptr == FX_NULL) || (local_path_ptr == FX_NULL) || (local_path_control_block_size != sizeof(FX_LOCAL_PATH)))
{
return(FX_PTR_ERROR);
}if ((media_ptr == FX_NULL) || (local_path_ptr == FX_NULL) || (local_path_control_block_size != sizeof(FX_LOCAL_PATH))) { ... }
status = _fx_directory_local_path_set(media_ptr, local_path_ptr, new_path_name);
return(status);
}{ ... }