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#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_system.h"
#include "fx_utility.h"
...
...
VOID _fx_utility_32_unsigned_write(UCHAR *dest_ptr, ULONG value)
{
*(dest_ptr) = (UCHAR)(value & 0xFF);
*(dest_ptr + 1) = (UCHAR)((value >> 8) & 0xFF);
*(dest_ptr + 2) = (UCHAR)((value >> 16) & 0xFF);
*(dest_ptr + 3) = (UCHAR)((value >> 24) & 0xFF);
}{ ... }