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...
...
...
#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_system.h"
#include "fx_utility.h"
...
...
UINT _fx_utility_16_unsigned_read(UCHAR *source_ptr)
{
UINT value;
value = ((((UINT)*(source_ptr + 1)) & 0xFF) << 8) |
((UINT)*(source_ptr) & 0xFF);
return(value);
}{ ... }