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...
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...
#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_unicode.h"
...
...
UINT _fx_unicode_short_name_get(FX_MEDIA *media_ptr, UCHAR *source_unicode_name, ULONG source_unicode_length,
CHAR *destination_short_name)
{
return(_fx_unicode_short_name_get_extended(media_ptr, source_unicode_name, source_unicode_length, destination_short_name, 13));
}{ ... }