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...
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...
#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_unicode.h"
...
...
UINT _fx_unicode_name_get(FX_MEDIA *media_ptr, CHAR *source_short_name,
UCHAR *destination_unicode_name, ULONG *destination_unicode_length)
{
return(_fx_unicode_name_get_extended(media_ptr, source_short_name, destination_unicode_name, destination_unicode_length, FX_MAX_LONG_NAME_LEN * 2));
}{ ... }