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Outline
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#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_unicode.h"
#include "fx_directory.h"
#include "fx_utility.h"
#include "fx_fault_tolerant.h"
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_fx_unicode_directory_rename(FX_MEDIA *, UCHAR *, ULONG, UCHAR *, ULONG, CHAR *)
Files
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CodeScopeSTM32 Libraries and Samplesfilexcommon/src/fx_unicode_directory_rename.c
 
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/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** FileX Component */ /** */ /** Unicode */ /** */... /**************************************************************************/ /**************************************************************************/ #define FX_SOURCE_CODE /* Include necessary system files. */ #include "fx_api.h" #include "fx_unicode.h" #include "fx_directory.h" #include "fx_utility.h" #ifdef FX_ENABLE_FAULT_TOLERANT #include "fx_fault_tolerant.h" #endif /* FX_ENABLE_FAULT_TOLERANT */ ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _fx_unicode_directory_rename PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* William E. Lamie, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function creates the specified unicode directory. */ /* This function first attempts to find the specified directory. */ /* If found, the unicode rename request is valid and the directory */ /* will be changed to the new unicode name. Otherwise, if the directory*/ /* is not found, the appropriate error code is returned to the caller. */ /* */ /* INPUT */ /* */ /* media_ptr Pointer to media */ /* old_unicode_name Pointer to old unicode name */ /* old_unicode_length Old unicode name length */ /* new_unicode_name Pointer to new unicode name */ /* new_unicode_length Old unicode name length */ /* new_short_name Pointer to new short name */ /* */ /* OUTPUT */ /* */ /* Completion Status */ /* */ /* CALLS */ /* */ /* _fx_unicode_short_name_get Get the directory short name */ /* _fx_unicode_directory_search Search for unicode name */ /* _fx_unicode_directory_entry_change Change unicode file name */ /* _fx_directory_rename Rename the directory */ /* _fx_directory_search Search directory */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 William E. Lamie Initial Version 6.0 */ /* 09-30-2020 William E. Lamie Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _fx_unicode_directory_rename(FX_MEDIA *media_ptr, UCHAR *old_unicode_name, ULONG old_unicode_length, UCHAR *new_unicode_name, ULONG new_unicode_length, CHAR *new_short_name) { FX_DIR_ENTRY dir_entry; UINT i, status; ULONG temp_length; CHAR old_dir_short_name[13]; CHAR new_dir_short_name[13]; UCHAR alpha, beta; /* Clear the return short name. */ new_short_name[0] = FX_NULL; /* Set shortname to null. */ old_dir_short_name[0] = FX_NULL; new_dir_short_name[0] = FX_NULL; /* Check the media to make sure it is open. */ if (media_ptr -> fx_media_id != FX_MEDIA_ID) { /* Return the media not opened error. */ return(FX_MEDIA_NOT_OPEN); }if (media_ptr -> fx_media_id != FX_MEDIA_ID) { ... } #ifdef FX_ENABLE_EXFAT /* Check if media format is exFAT. */ if (media_ptr -> fx_media_FAT_type == FX_exFAT) { /* Return the not implemented error. */ return(FX_NOT_IMPLEMENTED); }if (media_ptr -> fx_media_FAT_type == FX_exFAT) { ... } /* ... */#endif /* Get the old short name. */ status = _fx_unicode_short_name_get(media_ptr, old_unicode_name, old_unicode_length, &old_dir_short_name[0]); /* Determine if the search was successful. */ if (status != FX_SUCCESS) { /* Return the error code. */ return(status); }if (status != FX_SUCCESS) { ... } /* Protect media. */ FX_PROTECT /* Setup temporary length. */ temp_length = new_unicode_length; /* Setup pointer to media name buffer. */ dir_entry.fx_dir_entry_name = media_ptr -> fx_media_name_buffer + FX_MAX_LONG_NAME_LEN; /* Clear the short name string. */ dir_entry.fx_dir_entry_short_name[0] = FX_NULL; /* Determine if the new directory name is already present. */ status = _fx_unicode_directory_search(media_ptr, &dir_entry, (UCHAR *)new_dir_short_name, sizeof(new_dir_short_name), new_unicode_name, &temp_length, 0); /* Determine if the search was successful. */ if (status == FX_SUCCESS) { /* Determine if the name length are equal. */ if (old_unicode_length == new_unicode_length) { /* Determine if the new name simply has a UNICODE case change. If so, simply let the processing continue. *//* ... */ i = 0; do { /* Pickup an old name and new name character and convert to upper case if necessary. */ alpha = old_unicode_name[i * 2]; if ((alpha >= 'a') && (alpha <= 'z') && (old_unicode_name[i * 2 + 1] == 0)) { /* Lower case, convert to upper case! */ alpha = (UCHAR)((INT)alpha - 0x20); }if ((alpha >= 'a') && (alpha <= 'z') && (old_unicode_name[i * 2 + 1] == 0)) { ... } beta = new_unicode_name[i * 2]; if ((beta >= 'a') && (beta <= 'z') && (new_unicode_name[i * 2 + 1] == 0)) { /* Lower case, convert to upper case! */ beta = (UCHAR)((INT)beta - 0x20); }if ((beta >= 'a') && (beta <= 'z') && (new_unicode_name[i * 2 + 1] == 0)) { ... } /* Now compare the characters. */ if (alpha != beta) { /* Get out of this loop! */ break; }if (alpha != beta) { ... } /* Pickup the high bytes. */ alpha = old_unicode_name[i * 2 + 1]; beta = new_unicode_name[i * 2 + 1]; /* Now compare the byte. */ if ((alpha != beta)) { /* Get out of this loop! */ break; }if ((alpha != beta)) { ... } /* Move to next character. */ i++; ...} while (i < old_unicode_length); }if (old_unicode_length == new_unicode_length) { ... } else { alpha = 0; beta = 1; }else { ... } /* Now determine if the names match. */ if (alpha != beta) { /* Yes, the directory name already exists in the target location. */ /* Release media protection. */ FX_UNPROTECT /* Return the error code. */ return(FX_ALREADY_CREATED); }if (alpha != beta) { ... } }if (status == FX_SUCCESS) { ... } #ifdef FX_ENABLE_FAULT_TOLERANT /* Start transaction. */ _fx_fault_tolerant_transaction_start(media_ptr);/* ... */ #endif /* FX_ENABLE_FAULT_TOLERANT */ /* Okay, at this point we need to create a new long directory name that has enough space for the eventual unicode directory name. *//* ... */ /* Copy the characters from the unicode directory name and make sure they are within the ASCII range. *//* ... */ _fx_unicode_temp_long_file_name[0] = 'z'; for (i = 1; i < new_unicode_length; i++) { /* Build temporary long file name. */ _fx_unicode_temp_long_file_name[i] = (UCHAR)((UINT)'0' + (i % 9)); }for (i = 1; i < new_unicode_length; i++) { ... } _fx_unicode_temp_long_file_name[i] = FX_NULL; /* Loop to try different temp long file names... if necessary. */ do { /* Rename the directory name. */ status = _fx_directory_rename(media_ptr, old_dir_short_name, (CHAR *)_fx_unicode_temp_long_file_name); /* Determine if there was an error. */ if (status == FX_ALREADY_CREATED) { /* Adjust the name slightly and try again! */ _fx_unicode_temp_long_file_name[0]--; /* Determine if it is outside the lower case boundary. */ if (_fx_unicode_temp_long_file_name[0] < 0x61) { break; }if (_fx_unicode_temp_long_file_name[0] < 0x61) { ... } }if (status == FX_ALREADY_CREATED) { ... } ...} while (status == FX_ALREADY_CREATED); /* Determine if there was an error. */ if (status) { #ifdef FX_ENABLE_FAULT_TOLERANT FX_FAULT_TOLERANT_TRANSACTION_FAIL(media_ptr); #endif /* FX_ENABLE_FAULT_TOLERANT */ /* Release media protection. */ FX_UNPROTECT /* Return error. */ return(status); }if (status) { ... } /* Setup pointer to media name buffer. */ dir_entry.fx_dir_entry_name = media_ptr -> fx_media_name_buffer + FX_MAX_LONG_NAME_LEN; /* Clear the short name string. */ dir_entry.fx_dir_entry_short_name[0] = FX_NULL; /* Search the system for the supplied file name. */ status = _fx_directory_search(media_ptr, (CHAR *)_fx_unicode_temp_long_file_name, &dir_entry, FX_NULL, FX_NULL); /* Determine if the search was successful. */ if (status != FX_SUCCESS) { #ifdef FX_ENABLE_FAULT_TOLERANT FX_FAULT_TOLERANT_TRANSACTION_FAIL(media_ptr); #endif /* FX_ENABLE_FAULT_TOLERANT */ /* Release media protection. */ FX_UNPROTECT /* Return the error status. */ return(status); }if (status != FX_SUCCESS) { ... } /* We can now change the temporary long file name with the destination unicode name. */ status = _fx_unicode_directory_entry_change(media_ptr, &dir_entry, new_unicode_name, new_unicode_length); /* Determine if the rename was successful. */ if (status == FX_SUCCESS) { /* Yes, copy the short file name to the destination. */ /* The new short name only have 8 characters, since we didn't include a dot in temp_long_file_name. */ for (i = 0; i < FX_DIR_NAME_SIZE; i++) { /* Copy a character. */ new_short_name[i] = dir_entry.fx_dir_entry_short_name[i]; /* Are we done? */ if (new_short_name[i] == FX_NULL) { break; }if (new_short_name[i] == FX_NULL) { ... } }for (i = 0; i < FX_DIR_NAME_SIZE; i++) { ... } }if (status == FX_SUCCESS) { ... } #ifdef FX_ENABLE_FAULT_TOLERANT /* Check for a bad status. */ if (status != FX_SUCCESS) { FX_FAULT_TOLERANT_TRANSACTION_FAIL(media_ptr); /* Release media protection. */ FX_UNPROTECT /* Return the bad status. */ return(status); }if (status != FX_SUCCESS) { ... } /* End transaction. */ status = _fx_fault_tolerant_transaction_end(media_ptr);/* ... */ #endif /* FX_ENABLE_FAULT_TOLERANT */ /* Release the protection. */ FX_UNPROTECT /* Return completion status. */ return(status); }{ ... }