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...
...
...
#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_directory.h"
#include "fx_utility.h"
...
...
UINT _fx_directory_default_get_copy(FX_MEDIA *media_ptr, CHAR *return_path_name_buffer, UINT return_path_name_buffer_size)
{
UINT status;
CHAR *return_path_name;
UINT path_name_length_with_null_terminator;
status = _fx_directory_default_get(media_ptr, &return_path_name);
if (status == FX_SUCCESS)
{
path_name_length_with_null_terminator = _fx_utility_string_length_get(return_path_name, FX_MAXIMUM_PATH) + 1;
if (path_name_length_with_null_terminator <= return_path_name_buffer_size)
{
_fx_utility_memory_copy((UCHAR *) return_path_name, (UCHAR *) return_path_name_buffer, path_name_length_with_null_terminator);
}if (path_name_length_with_null_terminator <= return_path_name_buffer_size) { ... }
else
{
return(FX_BUFFER_ERROR);
}else { ... }
}if (status == FX_SUCCESS) { ... }
return(status);
}{ ... }