Select one of the symbols to view example projects that use it.
 
Outline
...
...
...
...
#define FX_SOURCE_CODE
#include "fx_api.h"
#include "fx_system.h"
#include "fx_directory.h"
#include "fx_file.h"
#include "fx_utility.h"
...
...
_fx_directory_attributes_read(FX_MEDIA *, CHAR *, UINT *)
Files
loading...
CodeScopeSTM32 Libraries and Samplesfilexcommon/src/fx_directory_attributes_read.c
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** FileX Component */ /** */ /** Directory */ /** */... /**************************************************************************/ /**************************************************************************/ #define FX_SOURCE_CODE /* Include necessary system files. */ #include "fx_api.h" #include "fx_system.h" #include "fx_directory.h" #include "fx_file.h" #include "fx_utility.h" 5 includes ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _fx_directory_attributes_read PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* William E. Lamie, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function first attempts to find the specified directory. If */ /* found, the attribute read request is valid and the directory entry */ /* will be read in order to pickup the directory's attributes. */ /* Otherwise, if the directory is not found, the appropriate error */ /* code is returned to the caller. */ /* */ /* INPUT */ /* */ /* media_ptr Media control block pointer */ /* directory_name Directory name pointer */ /* attributes_ptr Return attributes pointer */ /* */ /* OUTPUT */ /* */ /* return status */ /* */ /* CALLS */ /* */ /* _fx_directory_search Search for the file name in */ /* the directory structure */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 William E. Lamie Initial Version 6.0 */ /* 09-30-2020 William E. Lamie Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _fx_directory_attributes_read(FX_MEDIA *media_ptr, CHAR *directory_name, UINT *attributes_ptr) { UINT status; FX_DIR_ENTRY dir_entry; #ifdef TX_ENABLE_EVENT_TRACE TX_TRACE_BUFFER_ENTRY *trace_event; ULONG trace_timestamp;/* ... */ #endif #ifndef FX_MEDIA_STATISTICS_DISABLE /* Increment the number of times this service has been called. */ media_ptr -> fx_media_directory_attributes_reads++;/* ... */ #endif /* Setup pointer to media name buffer. */ dir_entry.fx_dir_entry_name = media_ptr -> fx_media_name_buffer + FX_MAX_LONG_NAME_LEN; /* Clear the short name string. */ dir_entry.fx_dir_entry_short_name[0] = 0; /* Check the media to make sure it is open. */ if (media_ptr -> fx_media_id != FX_MEDIA_ID) { /* Return the media not opened error. */ return(FX_MEDIA_NOT_OPEN); }if (media_ptr -> fx_media_id != FX_MEDIA_ID) { ... } /* If trace is enabled, insert this event into the trace buffer. */ FX_TRACE_IN_LINE_INSERT(FX_TRACE_DIRECTORY_ATTRIBUTES_READ, media_ptr, directory_name, 0, 0, FX_TRACE_DIRECTORY_EVENTS, &trace_event, &trace_timestamp) /* Protect against other threads accessing the media. */ FX_PROTECT /* Search the system for the supplied file name. */ status = _fx_directory_search(media_ptr, directory_name, &dir_entry, FX_NULL, FX_NULL); /* Determine if the search was successful. */ if (status != FX_SUCCESS) { /* Release media protection. */ FX_UNPROTECT /* Return the error code. */ return(status); }if (status != FX_SUCCESS) { ... } /* Check to make sure the found entry is a file. */ if ((dir_entry.fx_dir_entry_attributes & (UCHAR)(FX_DIRECTORY)) == 0) { /* Release media protection. */ FX_UNPROTECT /* Return the not a file error code. */ return(FX_NOT_DIRECTORY); }if ((dir_entry.fx_dir_entry_attributes & (UCHAR)(FX_DIRECTORY)) == 0) { ... } /* Place the current attributes into the destination. */ *attributes_ptr = (UINT)dir_entry.fx_dir_entry_attributes; /* Update the trace event with the attributes read. */ FX_TRACE_EVENT_UPDATE(trace_event, trace_timestamp, FX_TRACE_DIRECTORY_ATTRIBUTES_READ, 0, 0, dir_entry.fx_dir_entry_attributes, 0) /* Release media protection. */ FX_UNPROTECT /* File attribute read is complete, return successful status. */ return(FX_SUCCESS); }{ ... }