touchgfx::Unicode::utoa() is only used within TouchGFX.
 
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touchgfx::Unicode::utoa() method

@fn static void Unicode::utoa(uint32_t value, UnicodeChar* buffer, uint16_t bufferSize, int radix); Integer to ASCII conversion. Integer to ASCII conversion.

Syntax

static void utoa(uint32_t value,     UnicodeChar* buffer,     uint16_t bufferSize,     int radix);

Arguments

buffer

bufferSize

Size of buffer (number of 16-bit values).

radix

to use (8 for octal, 10 for decimal, 16 for hex)

value

to convert.

References

LocationText
Unicode.hpp:136
static void utoa(uint32_t value, UnicodeChar* buffer, uint16_t bufferSize, int radix);