touchgfx::LCD24bpp::drawPartialBitmap() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::LCD24bpp::drawPartialBitmap()

touchgfx::LCD24bpp::drawPartialBitmap() method

@fn virtual void LCD24bpp::drawPartialBitmap(const Bitmap& bitmap, int16_t x, int16_t y, const Rect& rect, uint8_t alpha = 255, bool useOptimized = true); Draws a portion of a bitmap. Draws a portion of a bitmap.

Syntax

virtual void drawPartialBitmap(const Bitmap& bitmap,     int16_t x,     int16_t y,     const Rect& rect,     uint8_t alpha = 255,     bool useOptimized = true);

Arguments

alpha

Optional alpha value. Default is 255 (solid).

useOptimized

if false, do not attempt to substitute (parts of) this bitmap with faster fillrects.

bitmap

The bitmap to draw.

x

The absolute x coordinate to place pixel (0, 0) on the screen.

y

The absolute y coordinate to place pixel (0, 0) on the screen.

rect

A rectangle describing what region of the bitmap is to be drawn.

References

LocationText
LCD24bpp.hpp:75
virtual void drawPartialBitmap(const Bitmap& bitmap, int16_t x, int16_t y, const Rect& rect, uint8_t alpha = 255, bool useOptimized = true);

Override Tree

Methods overriding this one
touchgfx::LCD24bpp::drawPartialBitmap()