touchgfx::HAL::lockFrameBuffer() method
@fn virtual uint16_t* HAL::lockFrameBuffer(); Waits for the frame buffer to become available for use. Waits for the frame buffer to become available for use (i.e. not used by DMA transfers).
virtual uint16_t* lockFrameBuffer();
Return value
A pointer to the beginning of the currently used frame buffer.
Notes
Function blocks until frame buffer is available. Client code MUST call unlockFrameBuffer() when frame buffer operation has completed.
Examples
touchgfx::HAL::lockFrameBuffer() is referenced by
1 libraries and example projects.
Location | Text |
HAL.hpp:258 | virtual uint16_t* lockFrameBuffer(); |
Type of touchgfx::HAL::lockFrameBuffer()
touchgfx::HAL::lockFrameBuffer()
uint16_t all items filtered out