touchgfx::HAL::flushFrameBuffer() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::HAL::flushFrameBuffer()

touchgfx::HAL::flushFrameBuffer() method

@fn virtual void HAL::flushFrameBuffer(); This function is called whenever the framework has performed a complete draw. On some platforms, a local frame buffer needs to be pushed to the display through a SPI channel or similar. Implement that functionality here. This function is called whenever the framework has performed a complete draw.

Syntax

virtual void flushFrameBuffer();

References

LocationText
HAL.hpp:198
virtual void flushFrameBuffer();
HAL.hpp:211
virtual void flushFrameBuffer(const Rect& rect);