touchgfx::HAL::cacheTextString() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::HAL::cacheTextString()

touchgfx::HAL::cacheTextString() method

@fn virtual const Unicode::UnicodeChar* HAL::cacheTextString(const Unicode::UnicodeChar* str); This function can be used to cache a given string. This function can be used to cache a given string in a platform specific way to e.g. speed up access or in case the string is placed in a memory type that does not support random access such as NAND flash.

Syntax

virtual const Unicode::UnicodeChar* cacheTextString(const Unicode::UnicodeChar* str);

Arguments

str

A pointer to the string which may be in external memory.

Return value

A pointer to an identical string which is guaranteed to be directly readable (ie. a copy if the original string was placed in NAND flash).

References

LocationText
HAL.hpp:354
virtual const Unicode::UnicodeChar* cacheTextString(const Unicode::UnicodeChar* str);

Type Use

Type of touchgfx::HAL::cacheTextString()
touchgfx::HAL::cacheTextString()
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