touchgfx::Bitmap::registerBitmapDatabase() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::Bitmap::registerBitmapDatabase()

touchgfx::Bitmap::registerBitmapDatabase() method

@fn static void Bitmap::registerBitmapDatabase(const BitmapData* data, const uint16_t n, uint16_t* cachep = 0, uint32_t csize = 0); Registers an array of bitmaps. Registers an array of bitmaps. All Bitmap instances are bound to this database.

Syntax

static void registerBitmapDatabase(const BitmapData* data,     const uint16_t n,     uint16_t* cachep = 0,     uint32_t csize = 0,     uint32_t numberOfDynamicBitmaps = 0);

Arguments

n

The number of bitmaps in the array.

cachep

csize

Size of cache memory region in bytes (0 if unused)

numberOfDynamicBitmaps

Number of dynamic bitmaps to be allowed in the cache.

data

A reference to the BitmapData storage array.

References

LocationText
Bitmap.hpp:276
static void registerBitmapDatabase(const BitmapData* data, const uint16_t n, uint16_t* cachep = 0, uint32_t csize = 0,