TouchGFX
FORCE_INLINE_FUNCTION
is only used within TouchGFX.
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STM32 Libraries and Samples
TouchGFX
FORCE_INLINE_FUNCTION
FORCE_INLINE_FUNCTION macro
Syntax
from
Config.hpp:98
#define
FORCE_INLINE_FUNCTION
__attribute__
(
(
always_inline
)
)
inline
References
Location
Text
Config.hpp:98
#define
FORCE_INLINE_FUNCTION
__attribute__
(
(
always_inline
)
)
inline
AbstractPainterRGB565.hpp:67
FORCE_INLINE_FUNCTION
uint16_t
mixColors
(
uint16_t
newpix
,
uint16_t
bufpix
,
uint16_t
alpha
,
uint16_t
shift
)
AbstractPainterRGB565.hpp:89
FORCE_INLINE_FUNCTION
uint16_t
mixColors
(
uint16_t
R
,
uint16_t
G
,
uint16_t
B
,
uint16_t
bufpix
,
uint16_t
alpha
,
uint16_t
shift
)
CWRUtil.hpp:509
FORCE_INLINE_FUNCTION
CWRUtil.hpp:536
FORCE_INLINE_FUNCTION
Scanline.hpp:316
FORCE_INLINE_FUNCTION
void
Scanline
::
resetSpans
(
)
Scanline.hpp:325
FORCE_INLINE_FUNCTION
void
Scanline
::
addCell
(
int
x
,
int
y
,
unsigned
cover
)
Scanline.hpp:353
FORCE_INLINE_FUNCTION
int
Scanline
::
isReady
(
int
y
)
const