FORCE_INLINE_FUNCTION is only used within TouchGFX.
 
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FORCE_INLINE_FUNCTION macro

Syntax

#define FORCE_INLINE_FUNCTION __attribute__((always_inline)) inline

References

LocationText
Config.hpp:98
#define FORCE_INLINE_FUNCTION __attribute__((always_inline)) inline
AbstractPainterRGB565.hpp:67
FORCE_INLINE_FUNCTION uint16_t mixColors(uint16_t newpix, uint16_t bufpix, uint16_t alpha, uint16_t shift)
AbstractPainterRGB565.hpp:89
FORCE_INLINE_FUNCTION uint16_t mixColors(uint16_t R, uint16_t G, uint16_t B, uint16_t bufpix, uint16_t alpha, uint16_t shift)
CWRUtil.hpp:509
FORCE_INLINE_FUNCTION
CWRUtil.hpp:536
FORCE_INLINE_FUNCTION
Scanline.hpp:316
FORCE_INLINE_FUNCTION void Scanline::resetSpans()
Scanline.hpp:325
FORCE_INLINE_FUNCTION void Scanline::addCell(int x, int y, unsigned cover)
Scanline.hpp:353
FORCE_INLINE_FUNCTION int Scanline::isReady(int y) const