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Outline
#define TOUCHCONTROLLER_HPP
#include <touchgfx/hal/Types.hpp>
touchgfx
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx/framework/include/platform/driver/touch/TouchController.hpp
 
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/** ****************************************************************************** * This file is part of the TouchGFX 4.10.0 distribution. * * <h2><center>&copy; Copyright (c) 2018 STMicroelectronics. * All rights reserved.</center></h2> * * This software component is licensed by ST under Ultimate Liberty license * SLA0044, the "License"; You may not use this file except in compliance with * the License. You may obtain a copy of the License at: * www.st.com/SLA0044 * ****************************************************************************** *//* ... */ #ifndef TOUCHCONTROLLER_HPP #define TOUCHCONTROLLER_HPP #include <touchgfx/hal/Types.hpp> namespace touchgfx { /** * @class TouchController TouchController.hpp platform/driver/touch/TouchController.hpp * * @brief Basic Touch Controller interface. * * Basic Touch Controller interface. *//* ... */ class TouchController { public: /** * @fn virtual TouchController::~TouchController() * * @brief Destructor. * * Destructor. *//* ... */ virtual ~TouchController() { }{ ... } /** * @fn virtual void TouchController::init() = 0; * * @brief Initializes touch controller. * * Initializes touch controller. *//* ... */ virtual void init() = 0; /** * @fn virtual bool TouchController::sampleTouch(int32_t& x, int32_t& y) = 0; * * @brief Checks whether the touch screen is being touched, and if so, what coordinates. * * Checks whether the touch screen is being touched, and if so, what coordinates. * * @param [out] x The x position of the touch * @param [out] y The y position of the touch * * @return True if a touch has been detected, otherwise false. *//* ... */ virtual bool sampleTouch(int32_t& x, int32_t& y) = 0;public: ...}; ...} // namespace touchgfx /* ... */ #endif // TOUCHCONTROLLER_HPP