AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_PLAY is only used within STM32_USB_Host_Library.
 
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CodeScopeSTM32 Libraries and SamplesSTM32_USB_Host_LibraryAUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_PLAY

AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_PLAY

Syntax

AUDIO_PLAYBACK_PLAY;

References

LocationReferrerText
usbh_audio.h:109
AUDIO_PLAYBACK_PLAY,
usbh_audio.c:1754USBH_AUDIO_OutputStream()
case AUDIO_PLAYBACK_PLAY:
usbh_audio.c:1932USBH_AUDIO_Play()
AUDIO_Handle->play_state = AUDIO_PLAYBACK_PLAY;
usbh_audio.c:1978USBH_AUDIO_Suspend()
if (AUDIO_Handle->play_state == AUDIO_PLAYBACK_PLAY)
usbh_audio.c:2005USBH_AUDIO_Resume()
AUDIO_Handle->play_state = AUDIO_PLAYBACK_PLAY;
usbh_audio.c:2024USBH_AUDIO_GetOutOffset()
if (AUDIO_Handle->play_state == AUDIO_PLAYBACK_PLAY)
usbh_audio.c:2048USBH_AUDIO_ChangeOutBuffer()
if (AUDIO_Handle->play_state == AUDIO_PLAYBACK_PLAY)
usbh_audio.c:2145USBH_AUDIO_SetVolume()
if (AUDIO_Handle->play_state == AUDIO_PLAYBACK_PLAY)

Data Use

Functions using AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_PLAY
AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_PLAY