AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_IDLE is only used within STM32_USB_Host_Library.
 
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CodeScopeSTM32 Libraries and SamplesSTM32_USB_Host_LibraryAUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_IDLE

AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_IDLE

Syntax

AUDIO_PLAYBACK_IDLE;

References

LocationReferrerText
usbh_audio.h:110
AUDIO_PLAYBACK_IDLE,
usbh_audio.c:1727USBH_AUDIO_OutputStream()
AUDIO_Handle->play_state = AUDIO_PLAYBACK_IDLE;
usbh_audio.c:1736USBH_AUDIO_OutputStream()
AUDIO_Handle->play_state = AUDIO_PLAYBACK_IDLE;
usbh_audio.c:1741USBH_AUDIO_OutputStream()
case AUDIO_PLAYBACK_IDLE:
usbh_audio.c:1834USBH_AUDIO_Transmit()
AUDIO_Handle->play_state = AUDIO_PLAYBACK_IDLE;
usbh_audio.c:1872USBH_AUDIO_SetFrequency()
if (AUDIO_Handle->play_state == AUDIO_PLAYBACK_IDLE)
usbh_audio.c:1928USBH_AUDIO_Play()
if (AUDIO_Handle->play_state == AUDIO_PLAYBACK_IDLE)
usbh_audio.c:1981USBH_AUDIO_Suspend()
AUDIO_Handle->play_state = AUDIO_PLAYBACK_IDLE;
usbh_audio.c:2002USBH_AUDIO_Resume()
if (AUDIO_Handle->play_state == AUDIO_PLAYBACK_IDLE)

Data Use

Functions using AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_IDLE
AUDIO_PlayStateTypeDef::AUDIO_PLAYBACK_IDLE