Select one of the symbols to view example projects that use it.
 
Outline
#include "stm32f429i_discovery_lcd.h"
#include "../../../Utilities/Fonts/fonts.h"
#include "../../../Utilities/Fonts/font24.c"
#include "../../../Utilities/Fonts/font20.c"
#include "../../../Utilities/Fonts/font16.c"
#include "../../../Utilities/Fonts/font12.c"
#include "../../../Utilities/Fonts/font8.c"
#define POLY_X
#define POLY_Y
#define ABS
LtdcHandler
Dma2dHandler
PeriphClkInitStruct
ActiveLayer
DrawProp
LcdDrv
BSP_LCD_Init()
BSP_LCD_GetXSize()
BSP_LCD_GetYSize()
BSP_LCD_LayerDefaultInit(uint16_t, uint32_t)
BSP_LCD_SelectLayer(uint32_t)
BSP_LCD_SetLayerVisible(uint32_t, FunctionalState)
BSP_LCD_SetLayerVisible_NoReload(uint32_t, FunctionalState)
BSP_LCD_SetTransparency(uint32_t, uint8_t)
BSP_LCD_SetTransparency_NoReload(uint32_t, uint8_t)
BSP_LCD_SetLayerAddress(uint32_t, uint32_t)
BSP_LCD_SetLayerAddress_NoReload(uint32_t, uint32_t)
BSP_LCD_SetLayerWindow(uint16_t, uint16_t, uint16_t, uint16_t, uint16_t)
BSP_LCD_SetLayerWindow_NoReload(uint16_t, uint16_t, uint16_t, uint16_t, uint16_t)
BSP_LCD_SetColorKeying(uint32_t, uint32_t)
BSP_LCD_SetColorKeying_NoReload(uint32_t, uint32_t)
BSP_LCD_ResetColorKeying(uint32_t)
BSP_LCD_ResetColorKeying_NoReload(uint32_t)
BSP_LCD_Relaod(uint32_t)
BSP_LCD_GetTextColor()
BSP_LCD_GetBackColor()
BSP_LCD_SetTextColor(uint32_t)
BSP_LCD_SetBackColor(uint32_t)
BSP_LCD_SetFont(sFONT *)
BSP_LCD_GetFont()
BSP_LCD_ReadPixel(uint16_t, uint16_t)
BSP_LCD_Clear(uint32_t)
BSP_LCD_ClearStringLine(uint32_t)
BSP_LCD_DisplayChar(uint16_t, uint16_t, uint8_t)
BSP_LCD_DisplayStringAt(uint16_t, uint16_t, uint8_t *, Text_AlignModeTypdef)
BSP_LCD_DisplayStringAtLine(uint16_t, uint8_t *)
BSP_LCD_DrawHLine(uint16_t, uint16_t, uint16_t)
BSP_LCD_DrawVLine(uint16_t, uint16_t, uint16_t)
BSP_LCD_DrawLine(uint16_t, uint16_t, uint16_t, uint16_t)
BSP_LCD_DrawRect(uint16_t, uint16_t, uint16_t, uint16_t)
BSP_LCD_DrawCircle(uint16_t, uint16_t, uint16_t)
BSP_LCD_DrawPolygon(pPoint, uint16_t)
BSP_LCD_DrawEllipse(int, int, int, int)
BSP_LCD_DrawBitmap(uint32_t, uint32_t, uint8_t *)
BSP_LCD_FillRect(uint16_t, uint16_t, uint16_t, uint16_t)
BSP_LCD_FillCircle(uint16_t, uint16_t, uint16_t)
BSP_LCD_FillTriangle(uint16_t, uint16_t, uint16_t, uint16_t, uint16_t, uint16_t)
BSP_LCD_FillPolygon(pPoint, uint16_t)
BSP_LCD_FillEllipse(int, int, int, int)
BSP_LCD_DisplayOn()
BSP_LCD_DisplayOff()
BSP_LCD_MspInit()
BSP_LCD_DrawPixel(uint16_t, uint16_t, uint32_t)
DrawChar(uint16_t, uint16_t, const uint8_t *)
FillBuffer(uint32_t, void *, uint32_t, uint32_t, uint32_t, uint32_t)
ConvertLineToARGB8888(void *, void *, uint32_t, uint32_t)
Files
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CodeScopeSTM32 Libraries and SamplesSTM32F429I-Discoverystm32f429i_discovery_lcd.c
 
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/** ****************************************************************************** * @file stm32f429i_discovery_lcd.c * @author MCD Application Team * @brief This file includes the LCD driver for ILI9341 Liquid Crystal * Display Modules of STM32F429I-Discovery kit (MB1075). ****************************************************************************** * @attention * * Copyright (c) 2017 STMicroelectronics. * All rights reserved. * * This software is licensed under terms that can be found in the LICENSE file * in the root directory of this software component. * If no LICENSE file comes with this software, it is provided AS-IS. * ****************************************************************************** *//* ... */ /* File Info : ----------------------------------------------------------------- User NOTES 1. How To use this driver: -------------------------- - This driver is used to drive directly an LCD TFT using LTDC controller. - This driver select dynamically the mounted LCD, ILI9341 240x320 LCD mounted on MB1075B discovery board, and use the adequate timing and setting for the specified LCD using device ID of the ILI9341 mounted on MB1075B discovery board 2. Driver description: --------------------- + Initialization steps : o Initialize the LCD using the LCD_Init() function. o Apply the Layer configuration using LCD_LayerDefaultInit() function o Select the LCD layer to be used using LCD_SelectLayer() function. o Enable the LCD display using LCD_DisplayOn() function. + Options o Configure and enable the color keying functionality using LCD_SetColorKeying() function. o Modify in the fly the transparency and/or the frame buffer address using the following functions : - LCD_SetTransparency() - LCD_SetLayerAddress() + Display on LCD o Clear the hole LCD using LCD_Clear() function or only one specified string line using LCD_ClearStringLine() function. o Display a character on the specified line and column using LCD_DisplayChar() function or a complete string line using LCD_DisplayStringAtLine() function. o Display a string line on the specified position (x,y in pixel) and align mode using LCD_DisplayStringAtLine() function. o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap) on LCD using the available set of functions ------------------------------------------------------------------------------*//* ... */ /* Includes ------------------------------------------------------------------*/ #include "stm32f429i_discovery_lcd.h" #include "../../../Utilities/Fonts/fonts.h" #include "../../../Utilities/Fonts/font24.c" #include "../../../Utilities/Fonts/font20.c" #include "../../../Utilities/Fonts/font16.c" #include "../../../Utilities/Fonts/font12.c" #include "../../../Utilities/Fonts/font8.c" 7 includes /** @addtogroup BSP * @{ *//* ... */ /** @addtogroup STM32F429I_DISCOVERY * @{ *//* ... */ /** @defgroup STM32F429I_DISCOVERY_LCD STM32F429I DISCOVERY LCD * @brief This file includes the LCD driver for (ILI9341) * @{ *//* ... */ /** @defgroup STM32F429I_DISCOVERY_LCD_Private_TypesDefinitions STM32F429I DISCOVERY LCD Private TypesDefinitions * @{ *//* ... */ /** * @} *//* ... */ /** @defgroup STM32F429I_DISCOVERY_LCD_Private_Defines STM32F429I DISCOVERY LCD Private Defines * @{ *//* ... */ #define POLY_X(Z) ((int32_t)((Points + Z)->X)) #define POLY_Y(Z) ((int32_t)((Points + Z)->Y)) /** * @} *//* ... */ /** @defgroup STM32F429I_DISCOVERY_LCD_Private_Macros STM32F429I DISCOVERY LCD Private Macros * @{ *//* ... */ #define ABS(X) ((X) > 0 ? (X) : -(X)) /** * @} *//* ... */ /** @defgroup STM32F429I_DISCOVERY_LCD_Private_Variables STM32F429I DISCOVERY LCD Private Variables * @{ *//* ... */ LTDC_HandleTypeDef LtdcHandler; static DMA2D_HandleTypeDef Dma2dHandler; static RCC_PeriphCLKInitTypeDef PeriphClkInitStruct; /* Default LCD configuration with LCD Layer 1 */ static uint32_t ActiveLayer = 0; static LCD_DrawPropTypeDef DrawProp[MAX_LAYER_NUMBER]; LCD_DrvTypeDef *LcdDrv; /** * @} *//* ... */ /** @defgroup STM32F429I_DISCOVERY_LCD_Private_FunctionPrototypes STM32F429I DISCOVERY LCD Private FunctionPrototypes * @{ *//* ... */ static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c); static void FillBuffer(uint32_t LayerIndex, void *pDst, uint32_t xSize, uint32_t ySize, uint32_t OffLine, uint32_t ColorIndex); static void ConvertLineToARGB8888(void *pSrc, void *pDst, uint32_t xSize, uint32_t ColorMode); /** * @} *//* ... */ /** @defgroup STM32F429I_DISCOVERY_LCD_Private_Functions STM32F429I DISCOVERY LCD Private Functions * @{ *//* ... */ /** * @brief Initializes the LCD. * @retval LCD state *//* ... */ uint8_t BSP_LCD_Init(void) { /* On STM32F429I-DISCO, it is not possible to read ILI9341 ID because */ /* PIN EXTC is not connected to VDD and then LCD_READ_ID4 is not accessible. */ /* In this case, ReadID function is bypassed.*/ /*if(ili9341_drv.ReadID() == ILI9341_ID)*/ /* LTDC Configuration ----------------------------------------------------*/ LtdcHandler.Instance = LTDC; /* Timing configuration (Typical configuration from ILI9341 datasheet) HSYNC=10 (9+1) HBP=20 (29-10+1) ActiveW=240 (269-20-10+1) HFP=10 (279-240-20-10+1) VSYNC=2 (1+1) VBP=2 (3-2+1) ActiveH=320 (323-2-2+1) VFP=4 (327-320-2-2+1) *//* ... */ /* Configure horizontal synchronization width */ LtdcHandler.Init.HorizontalSync = ILI9341_HSYNC; /* Configure vertical synchronization height */ LtdcHandler.Init.VerticalSync = ILI9341_VSYNC; /* Configure accumulated horizontal back porch */ LtdcHandler.Init.AccumulatedHBP = ILI9341_HBP; /* Configure accumulated vertical back porch */ LtdcHandler.Init.AccumulatedVBP = ILI9341_VBP; /* Configure accumulated active width */ LtdcHandler.Init.AccumulatedActiveW = 269; /* Configure accumulated active height */ LtdcHandler.Init.AccumulatedActiveH = 323; /* Configure total width */ LtdcHandler.Init.TotalWidth = 279; /* Configure total height */ LtdcHandler.Init.TotalHeigh = 327; /* Configure R,G,B component values for LCD background color */ LtdcHandler.Init.Backcolor.Red = 0; LtdcHandler.Init.Backcolor.Blue = 0; LtdcHandler.Init.Backcolor.Green = 0; /* LCD clock configuration */ /* PLLSAI_VCO Input = HSE_VALUE/PLL_M = 1 Mhz */ /* PLLSAI_VCO Output = PLLSAI_VCO Input * PLLSAIN = 192 Mhz */ /* PLLLCDCLK = PLLSAI_VCO Output/PLLSAIR = 192/4 = 48 Mhz */ /* LTDC clock frequency = PLLLCDCLK / LTDC_PLLSAI_DIVR_8 = 48/4 = 6Mhz */ PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC; PeriphClkInitStruct.PLLSAI.PLLSAIN = 192; PeriphClkInitStruct.PLLSAI.PLLSAIR = 4; PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_8; HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct); /* Polarity */ LtdcHandler.Init.HSPolarity = LTDC_HSPOLARITY_AL; LtdcHandler.Init.VSPolarity = LTDC_VSPOLARITY_AL; LtdcHandler.Init.DEPolarity = LTDC_DEPOLARITY_AL; LtdcHandler.Init.PCPolarity = LTDC_PCPOLARITY_IPC; BSP_LCD_MspInit(); HAL_LTDC_Init(&LtdcHandler); /* Select the device */ LcdDrv = &ili9341_drv; /* LCD Init */ LcdDrv->Init(); /* Initialize the SDRAM */ BSP_SDRAM_Init(); /* Initialize the font */ BSP_LCD_SetFont(&LCD_DEFAULT_FONT); return LCD_OK; }{ ... } /** * @brief Gets the LCD X size. * @retval The used LCD X size *//* ... */ uint32_t BSP_LCD_GetXSize(void) { return LcdDrv->GetLcdPixelWidth(); }{ ... } /** * @brief Gets the LCD Y size. * @retval The used LCD Y size *//* ... */ uint32_t BSP_LCD_GetYSize(void) { return LcdDrv->GetLcdPixelHeight(); }{ ... } /** * @brief Initializes the LCD layers. * @param LayerIndex: the layer foreground or background. * @param FB_Address: the layer frame buffer. *//* ... */ void BSP_LCD_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address) { LCD_LayerCfgTypeDef Layercfg; /* Layer Init */ Layercfg.WindowX0 = 0; Layercfg.WindowX1 = BSP_LCD_GetXSize(); Layercfg.WindowY0 = 0; Layercfg.WindowY1 = BSP_LCD_GetYSize(); Layercfg.PixelFormat = LTDC_PIXEL_FORMAT_ARGB8888; Layercfg.FBStartAdress = FB_Address; Layercfg.Alpha = 255; Layercfg.Alpha0 = 0; Layercfg.Backcolor.Blue = 0; Layercfg.Backcolor.Green = 0; Layercfg.Backcolor.Red = 0; Layercfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA; Layercfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA; Layercfg.ImageWidth = BSP_LCD_GetXSize(); Layercfg.ImageHeight = BSP_LCD_GetYSize(); HAL_LTDC_ConfigLayer(&LtdcHandler, &Layercfg, LayerIndex); DrawProp[LayerIndex].BackColor = LCD_COLOR_WHITE; DrawProp[LayerIndex].pFont = &Font24; DrawProp[LayerIndex].TextColor = LCD_COLOR_BLACK; /* Dithering activation */ HAL_LTDC_EnableDither(&LtdcHandler); }{ ... } /** * @brief Selects the LCD Layer. * @param LayerIndex: the Layer foreground or background. *//* ... */ void BSP_LCD_SelectLayer(uint32_t LayerIndex) { ActiveLayer = LayerIndex; }{ ... } /** * @brief Sets a LCD Layer visible. * @param LayerIndex: the visible Layer. * @param state: new state of the specified layer. * This parameter can be: ENABLE or DISABLE. *//* ... */ void BSP_LCD_SetLayerVisible(uint32_t LayerIndex, FunctionalState state) { if (state == ENABLE) { __HAL_LTDC_LAYER_ENABLE(&LtdcHandler, LayerIndex); }if (state == ENABLE) { ... } else { __HAL_LTDC_LAYER_DISABLE(&LtdcHandler, LayerIndex); }else { ... } __HAL_LTDC_RELOAD_CONFIG(&LtdcHandler); }{ ... } /** * @brief Sets an LCD Layer visible without reloading. * @param LayerIndex: Visible Layer * @param State: New state of the specified layer * This parameter can be one of the following values: * @arg ENABLE * @arg DISABLE * @retval None *//* ... */ void BSP_LCD_SetLayerVisible_NoReload(uint32_t LayerIndex, FunctionalState State) { if (State == ENABLE) { __HAL_LTDC_LAYER_ENABLE(&LtdcHandler, LayerIndex); }if (State == ENABLE) { ... } else { __HAL_LTDC_LAYER_DISABLE(&LtdcHandler, LayerIndex); }else { ... } /* Do not Sets the Reload */ }{ ... } /** * @brief Configures the Transparency. * @param LayerIndex: the Layer foreground or background. * @param Transparency: the Transparency, * This parameter must range from 0x00 to 0xFF. *//* ... */ void BSP_LCD_SetTransparency(uint32_t LayerIndex, uint8_t Transparency) { HAL_LTDC_SetAlpha(&LtdcHandler, Transparency, LayerIndex); }{ ... } /** * @brief Configures the transparency without reloading. * @param LayerIndex: Layer foreground or background. * @param Transparency: Transparency * This parameter must be a number between Min_Data = 0x00 and Max_Data = 0xFF * @retval None *//* ... */ void BSP_LCD_SetTransparency_NoReload(uint32_t LayerIndex, uint8_t Transparency) { HAL_LTDC_SetAlpha_NoReload(&LtdcHandler, Transparency, LayerIndex); }{ ... } /** * @brief Sets a LCD layer frame buffer address. * @param LayerIndex: specifies the Layer foreground or background * @param Address: new LCD frame buffer value *//* ... */ void BSP_LCD_SetLayerAddress(uint32_t LayerIndex, uint32_t Address) { HAL_LTDC_SetAddress(&LtdcHandler, Address, LayerIndex); }{ ... } /** * @brief Sets an LCD layer frame buffer address without reloading. * @param LayerIndex: Layer foreground or background * @param Address: New LCD frame buffer value * @retval None *//* ... */ void BSP_LCD_SetLayerAddress_NoReload(uint32_t LayerIndex, uint32_t Address) { HAL_LTDC_SetAddress_NoReload(&LtdcHandler, Address, LayerIndex); }{ ... } /** * @brief Sets the Display window. * @param LayerIndex: layer index * @param Xpos: LCD X position * @param Ypos: LCD Y position * @param Width: LCD window width * @param Height: LCD window height *//* ... */ void BSP_LCD_SetLayerWindow(uint16_t LayerIndex, uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) { /* reconfigure the layer size */ HAL_LTDC_SetWindowSize(&LtdcHandler, Width, Height, LayerIndex); /* reconfigure the layer position */ HAL_LTDC_SetWindowPosition(&LtdcHandler, Xpos, Ypos, LayerIndex); }{ ... } /** * @brief Sets display window without reloading. * @param LayerIndex: Layer index * @param Xpos: LCD X position * @param Ypos: LCD Y position * @param Width: LCD window width * @param Height: LCD window height * @retval None *//* ... */ void BSP_LCD_SetLayerWindow_NoReload(uint16_t LayerIndex, uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) { /* Reconfigure the layer size */ HAL_LTDC_SetWindowSize_NoReload(&LtdcHandler, Width, Height, LayerIndex); /* Reconfigure the layer position */ HAL_LTDC_SetWindowPosition_NoReload(&LtdcHandler, Xpos, Ypos, LayerIndex); }{ ... } /** * @brief Configures and sets the color Keying. * @param LayerIndex: the Layer foreground or background * @param RGBValue: the Color reference *//* ... */ void BSP_LCD_SetColorKeying(uint32_t LayerIndex, uint32_t RGBValue) { /* Configure and Enable the color Keying for LCD Layer */ HAL_LTDC_ConfigColorKeying(&LtdcHandler, RGBValue, LayerIndex); HAL_LTDC_EnableColorKeying(&LtdcHandler, LayerIndex); }{ ... } /** * @brief Configures and sets the color keying without reloading. * @param LayerIndex: Layer foreground or background * @param RGBValue: Color reference * @retval None *//* ... */ void BSP_LCD_SetColorKeying_NoReload(uint32_t LayerIndex, uint32_t RGBValue) { /* Configure and Enable the color Keying for LCD Layer */ HAL_LTDC_ConfigColorKeying_NoReload(&LtdcHandler, RGBValue, LayerIndex); HAL_LTDC_EnableColorKeying_NoReload(&LtdcHandler, LayerIndex); }{ ... } /** * @brief Disables the color Keying. * @param LayerIndex: the Layer foreground or background *//* ... */ void BSP_LCD_ResetColorKeying(uint32_t LayerIndex) { /* Disable the color Keying for LCD Layer */ HAL_LTDC_DisableColorKeying(&LtdcHandler, LayerIndex); }{ ... } /** * @brief Disables the color keying without reloading. * @param LayerIndex: Layer foreground or background * @retval None *//* ... */ void BSP_LCD_ResetColorKeying_NoReload(uint32_t LayerIndex) { /* Disable the color Keying for LCD Layer */ HAL_LTDC_DisableColorKeying_NoReload(&LtdcHandler, LayerIndex); }{ ... } /** * @brief Disables the color keying without reloading. * @param ReloadType: can be one of the following values * - LCD_RELOAD_IMMEDIATE * - LCD_RELOAD_VERTICAL_BLANKING * @retval None *//* ... */ void BSP_LCD_Relaod(uint32_t ReloadType) { HAL_LTDC_Relaod(&LtdcHandler, ReloadType); }{ ... } /** * @brief Gets the LCD Text color. * @retval Text color *//* ... */ uint32_t BSP_LCD_GetTextColor(void) { return DrawProp[ActiveLayer].TextColor; }{ ... } /** * @brief Gets the LCD Background color. * @retval Background color *//* ... */ uint32_t BSP_LCD_GetBackColor(void) { return DrawProp[ActiveLayer].BackColor; }{ ... } /** * @brief Sets the Text color. * @param Color: the Text color code ARGB(8-8-8-8) *//* ... */ void BSP_LCD_SetTextColor(uint32_t Color) { DrawProp[ActiveLayer].TextColor = Color; }{ ... } /** * @brief Sets the Background color. * @param Color: the layer Background color code ARGB(8-8-8-8) *//* ... */ void BSP_LCD_SetBackColor(uint32_t Color) { DrawProp[ActiveLayer].BackColor = Color; }{ ... } /** * @brief Sets the Text Font. * @param pFonts: the layer font to be used *//* ... */ void BSP_LCD_SetFont(sFONT *pFonts) { DrawProp[ActiveLayer].pFont = pFonts; }{ ... } /** * @brief Gets the Text Font. * @retval Layer font *//* ... */ sFONT *BSP_LCD_GetFont(void) { return DrawProp[ActiveLayer].pFont; }{ ... } /** * @brief Reads Pixel. * @param Xpos: the X position * @param Ypos: the Y position * @retval RGB pixel color *//* ... */ uint32_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos) { uint32_t ret = 0; if (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_ARGB8888) { /* Read data value from SDRAM memory */ ret = *(__IO uint32_t *)(LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (4 * (Ypos * BSP_LCD_GetXSize() + Xpos))); }if (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_ARGB8888) { ... } else if (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB888) { /* Read data value from SDRAM memory */ ret = (*(__IO uint32_t *)(LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (4 * (Ypos * BSP_LCD_GetXSize() + Xpos))) & 0x00FFFFFF); }else if (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB888) { ... } else if ((LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565) || \ (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_ARGB4444) || \ (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_AL88)) { /* Read data value from SDRAM memory */ ret = *(__IO uint16_t *)(LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (2 * (Ypos * BSP_LCD_GetXSize() + Xpos))); }else if ((LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565) || \ (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_ARGB4444) || \ (LtdcHandler.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_AL88)) { ... } else { /* Read data value from SDRAM memory */ ret = *(__IO uint8_t *)(LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (2 * (Ypos * BSP_LCD_GetXSize() + Xpos))); }else { ... } return ret; }{ ... } /** * @brief Clears the hole LCD. * @param Color: the color of the background *//* ... */ void BSP_LCD_Clear(uint32_t Color) { /* Clear the LCD */ FillBuffer(ActiveLayer, (uint32_t *)(LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress), BSP_LCD_GetXSize(), BSP_LCD_GetYSize(), 0, Color); }{ ... } /** * @brief Clears the selected line. * @param Line: the line to be cleared *//* ... */ void BSP_LCD_ClearStringLine(uint32_t Line) { uint32_t colorbackup = DrawProp[ActiveLayer].TextColor; DrawProp[ActiveLayer].TextColor = DrawProp[ActiveLayer].BackColor; /* Draw rectangle with background color */ BSP_LCD_FillRect(0, (Line * DrawProp[ActiveLayer].pFont->Height), BSP_LCD_GetXSize(), DrawProp[ActiveLayer].pFont->Height); DrawProp[ActiveLayer].TextColor = colorbackup; BSP_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor); }{ ... } /** * @brief Displays one character. * @param Xpos: start column address * @param Ypos: the Line where to display the character shape * @param Ascii: character ascii code, must be between 0x20 and 0x7E *//* ... */ void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii) { DrawChar(Xpos, Ypos, &DrawProp[ActiveLayer].pFont->table[(Ascii - ' ') *\ DrawProp[ActiveLayer].pFont->Height * ((DrawProp[ActiveLayer].pFont->Width + 7) / 8)]); }{ ... } /** * @brief Displays a maximum of 60 char on the LCD. * @param X: pointer to x position (in pixel) * @param Y: pointer to y position (in pixel) * @param pText: pointer to string to display on LCD * @param mode: The display mode * This parameter can be one of the following values: * @arg CENTER_MODE * @arg RIGHT_MODE * @arg LEFT_MODE *//* ... */ void BSP_LCD_DisplayStringAt(uint16_t X, uint16_t Y, uint8_t *pText, Text_AlignModeTypdef mode) { uint16_t refcolumn = 1, i = 0; uint32_t size = 0, xsize = 0; uint8_t *ptr = pText; /* Get the text size */ while (*ptr++) { size ++ ; } /* Characters number per line */ xsize = (BSP_LCD_GetXSize() / DrawProp[ActiveLayer].pFont->Width); switch (mode) { case CENTER_MODE: { refcolumn = X + ((xsize - size) * DrawProp[ActiveLayer].pFont->Width) / 2; break; ...}case CENTER_MODE: case LEFT_MODE: { refcolumn = X; break; ...}case LEFT_MODE: case RIGHT_MODE: { refcolumn = X + ((xsize - size) * DrawProp[ActiveLayer].pFont->Width); break; ...}case RIGHT_MODE: default: { refcolumn = X; break; ...}default }switch (mode) { ... } /* Send the string character by character on LCD */ while ((*pText != 0) & (((BSP_LCD_GetXSize() - (i * DrawProp[ActiveLayer].pFont->Width)) & 0xFFFF) >= DrawProp[ActiveLayer].pFont->Width)) { /* Display one character on LCD */ BSP_LCD_DisplayChar(refcolumn, Y, *pText); /* Decrement the column position by 16 */ refcolumn += DrawProp[ActiveLayer].pFont->Width; /* Point on the next character */ pText++; i++; }while ((*pText != 0) & (((BSP_LCD_GetXSize() - (i * DrawProp[ActiveLayer].pFont->Width)) & 0xFFFF) >= DrawProp[ActiveLayer].pFont->Width)) { ... } }{ ... } /** * @brief Displays a maximum of 20 char on the LCD. * @param Line: the Line where to display the character shape * @param ptr: pointer to string to display on LCD *//* ... */ void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr) { BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE); }{ ... } /** * @brief Displays an horizontal line. * @param Xpos: the X position * @param Ypos: the Y position * @param Length: line length *//* ... */ void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length) { uint32_t xaddress = 0; /* Get the line address */ xaddress = (LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress) + 4 * (BSP_LCD_GetXSize() * Ypos + Xpos); /* Write line */ FillBuffer(ActiveLayer, (uint32_t *)xaddress, Length, 1, 0, DrawProp[ActiveLayer].TextColor); }{ ... } /** * @brief Displays a vertical line. * @param Xpos: the X position * @param Ypos: the Y position * @param Length: line length *//* ... */ void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length) { uint32_t xaddress = 0; /* Get the line address */ xaddress = (LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress) + 4 * (BSP_LCD_GetXSize() * Ypos + Xpos); /* Write line */ FillBuffer(ActiveLayer, (uint32_t *)xaddress, 1, Length, (BSP_LCD_GetXSize() - 1), DrawProp[ActiveLayer].TextColor); }{ ... } /** * @brief Displays an uni-line (between two points). * @param X1: the point 1 X position * @param Y1: the point 1 Y position * @param X2: the point 2 X position * @param Y2: the point 2 Y position *//* ... */ void BSP_LCD_DrawLine(uint16_t X1, uint16_t Y1, uint16_t X2, uint16_t Y2) { int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, curpixel = 0; deltax = ABS(X2 - X1); /* The difference between the x's */ deltay = ABS(Y2 - Y1); /* The difference between the y's */ x = X1; /* Start x off at the first pixel */ y = Y1; /* Start y off at the first pixel */ if (X2 >= X1) /* The x-values are increasing */ { xinc1 = 1; xinc2 = 1; ...} else /* The x-values are decreasing */ { xinc1 = -1; xinc2 = -1; }else { ... } if (Y2 >= Y1) /* The y-values are increasing */ { yinc1 = 1; yinc2 = 1; ...} else /* The y-values are decreasing */ { yinc1 = -1; yinc2 = -1; }else { ... } if (deltax >= deltay) /* There is at least one x-value for every y-value */ { xinc1 = 0; /* Don't change the x when numerator >= denominator */ yinc2 = 0; /* Don't change the y for every iteration */ den = deltax; num = deltax / 2; numadd = deltay; numpixels = deltax; /* There are more x-values than y-values */ ...} else /* There is at least one y-value for every x-value */ { xinc2 = 0; /* Don't change the x for every iteration */ yinc1 = 0; /* Don't change the y when numerator >= denominator */ den = deltay; num = deltay / 2; numadd = deltax; numpixels = deltay; /* There are more y-values than x-values */ }else { ... } for (curpixel = 0; curpixel <= numpixels; curpixel++) { BSP_LCD_DrawPixel(x, y, DrawProp[ActiveLayer].TextColor); /* Draw the current pixel */ num += numadd; /* Increase the numerator by the top of the fraction */ if (num >= den) /* Check if numerator >= denominator */ { num -= den; /* Calculate the new numerator value */ x += xinc1; /* Change the x as appropriate */ y += yinc1; /* Change the y as appropriate */ ...} x += xinc2; /* Change the x as appropriate */ y += yinc2; /* Change the y as appropriate */ }for (curpixel = 0; curpixel <= numpixels; curpixel++) { ... } }{ ... } /** * @brief Displays a rectangle. * @param Xpos: the X position * @param Ypos: the Y position * @param Height: display rectangle height * @param Width: display rectangle width *//* ... */ void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) { /* Draw horizontal lines */ BSP_LCD_DrawHLine(Xpos, Ypos, Width); BSP_LCD_DrawHLine(Xpos, (Ypos + Height), Width); /* Draw vertical lines */ BSP_LCD_DrawVLine(Xpos, Ypos, Height); BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height); }{ ... } /** * @brief Displays a circle. * @param Xpos: the X position * @param Ypos: the Y position * @param Radius: the circle radius *//* ... */ void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius) { int32_t d;/* Decision Variable */ uint32_t curx;/* Current X Value */ uint32_t cury;/* Current Y Value */ d = 3 - (Radius << 1); curx = 0; cury = Radius; while (curx <= cury) { BSP_LCD_DrawPixel((Xpos + curx), (Ypos - cury), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos - curx), (Ypos - cury), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos + cury), (Ypos - curx), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos - cury), (Ypos - curx), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos + curx), (Ypos + cury), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos - curx), (Ypos + cury), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos + cury), (Ypos + curx), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos - cury), (Ypos + curx), DrawProp[ActiveLayer].TextColor); if (d < 0) { d += (curx << 2) + 6; }if (d < 0) { ... } else { d += ((curx - cury) << 2) + 10; cury--; }else { ... } curx++; }while (curx <= cury) { ... } }{ ... } /** * @brief Displays an poly-line (between many points). * @param Points: pointer to the points array * @param PointCount: Number of points *//* ... */ void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount) { int16_t x = 0, y = 0; if (PointCount < 2) { return; }if (PointCount < 2) { ... } BSP_LCD_DrawLine(Points->X, Points->Y, (Points + PointCount - 1)->X, (Points + PointCount - 1)->Y); while (--PointCount) { x = Points->X; y = Points->Y; Points++; BSP_LCD_DrawLine(x, y, Points->X, Points->Y); }while (--PointCount) { ... } }{ ... } /** * @brief Displays an Ellipse. * @param Xpos: the X position * @param Ypos: the Y position * @param XRadius: the X radius of ellipse * @param YRadius: the Y radius of ellipse *//* ... */ void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius) { int x = 0, y = -YRadius, err = 2 - 2 * XRadius, e2; float k = 0, rad1 = 0, rad2 = 0; rad1 = XRadius; rad2 = YRadius; k = (float)(rad2 / rad1); do { BSP_LCD_DrawPixel((Xpos - (uint16_t)(x / k)), (Ypos + y), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos + (uint16_t)(x / k)), (Ypos + y), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos + (uint16_t)(x / k)), (Ypos - y), DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawPixel((Xpos - (uint16_t)(x / k)), (Ypos - y), DrawProp[ActiveLayer].TextColor); e2 = err; if (e2 <= x) { err += ++x * 2 + 1; if (-y == x && e2 <= y) { e2 = 0; } }if (e2 <= x) { ... } if (e2 > y) { err += ++y * 2 + 1; } ...} while (y <= 0); }{ ... } /** * @brief Displays a bitmap picture loaded in the internal Flash (32 bpp). * @param X: the bmp x position in the LCD * @param Y: the bmp Y position in the LCD * @param pBmp: Bmp picture address in the internal Flash *//* ... */ void BSP_LCD_DrawBitmap(uint32_t X, uint32_t Y, uint8_t *pBmp) { uint32_t index = 0, width = 0, height = 0, bitpixel = 0; uint32_t address; uint32_t inputcolormode = 0; /* Get bitmap data address offset */ index = pBmp[10] + (pBmp[11] << 8) + (pBmp[12] << 16) + (pBmp[13] << 24); /* Read bitmap width */ width = pBmp[18] + (pBmp[19] << 8) + (pBmp[20] << 16) + (pBmp[21] << 24); /* Read bitmap height */ height = pBmp[22] + (pBmp[23] << 8) + (pBmp[24] << 16) + (pBmp[25] << 24); /* Read bit/pixel */ bitpixel = pBmp[28] + (pBmp[29] << 8); /* Set Address */ address = LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (((BSP_LCD_GetXSize() * Y) + X) * (4)); /* Get the Layer pixel format */ if ((bitpixel / 8) == 4) { inputcolormode = CM_ARGB8888; }if ((bitpixel / 8) == 4) { ... } else if ((bitpixel / 8) == 2) { inputcolormode = CM_RGB565; }else if ((bitpixel / 8) == 2) { ... } else { inputcolormode = CM_RGB888; }else { ... } /* bypass the bitmap header */ pBmp += (index + (width * (height - 1) * (bitpixel / 8))); /* Convert picture to ARGB8888 pixel format */ for (index = 0; index < height; index++) { /* Pixel format conversion */ ConvertLineToARGB8888((uint32_t *)pBmp, (uint32_t *)address, width, inputcolormode); /* Increment the source and destination buffers */ address += ((BSP_LCD_GetXSize() - width + width) * 4); pBmp -= width * (bitpixel / 8); }for (index = 0; index < height; index++) { ... } }{ ... } /** * @brief Displays a full rectangle. * @param Xpos: the X position * @param Ypos: the Y position * @param Height: rectangle height * @param Width: rectangle width *//* ... */ void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) { uint32_t xaddress = 0; /* Set the text color */ BSP_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor); /* Get the rectangle start address */ xaddress = (LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress) + 4 * (BSP_LCD_GetXSize() * Ypos + Xpos); /* Fill the rectangle */ FillBuffer(ActiveLayer, (uint32_t *)xaddress, Width, Height, (BSP_LCD_GetXSize() - Width), DrawProp[ActiveLayer].TextColor); }{ ... } /** * @brief Displays a full circle. * @param Xpos: the X position * @param Ypos: the Y position * @param Radius: the circle radius *//* ... */ void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius) { int32_t d; /* Decision Variable */ uint32_t curx;/* Current X Value */ uint32_t cury;/* Current Y Value */ d = 3 - (Radius << 1); curx = 0; cury = Radius; BSP_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor); while (curx <= cury) { if (cury > 0) { BSP_LCD_DrawHLine(Xpos - cury, Ypos + curx, 2 * cury); BSP_LCD_DrawHLine(Xpos - cury, Ypos - curx, 2 * cury); }if (cury > 0) { ... } if (curx > 0) { BSP_LCD_DrawHLine(Xpos - curx, Ypos - cury, 2 * curx); BSP_LCD_DrawHLine(Xpos - curx, Ypos + cury, 2 * curx); }if (curx > 0) { ... } if (d < 0) { d += (curx << 2) + 6; }if (d < 0) { ... } else { d += ((curx - cury) << 2) + 10; cury--; }else { ... } curx++; }while (curx <= cury) { ... } BSP_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor); BSP_LCD_DrawCircle(Xpos, Ypos, Radius); }{ ... } /** * @brief Fill triangle. * @param X1: the point 1 x position * @param Y1: the point 1 y position * @param X2: the point 2 x position * @param Y2: the point 2 y position * @param X3: the point 3 x position * @param Y3: the point 3 y position *//* ... */ void BSP_LCD_FillTriangle(uint16_t X1, uint16_t X2, uint16_t X3, uint16_t Y1, uint16_t Y2, uint16_t Y3) { int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, curpixel = 0; deltax = ABS(X2 - X1); /* The difference between the x's */ deltay = ABS(Y2 - Y1); /* The difference between the y's */ x = X1; /* Start x off at the first pixel */ y = Y1; /* Start y off at the first pixel */ if (X2 >= X1) /* The x-values are increasing */ { xinc1 = 1; xinc2 = 1; ...} else /* The x-values are decreasing */ { xinc1 = -1; xinc2 = -1; }else { ... } if (Y2 >= Y1) /* The y-values are increasing */ { yinc1 = 1; yinc2 = 1; ...} else /* The y-values are decreasing */ { yinc1 = -1; yinc2 = -1; }else { ... } if (deltax >= deltay) /* There is at least one x-value for every y-value */ { xinc1 = 0; /* Don't change the x when numerator >= denominator */ yinc2 = 0; /* Don't change the y for every iteration */ den = deltax; num = deltax / 2; numadd = deltay; numpixels = deltax; /* There are more x-values than y-values */ ...} else /* There is at least one y-value for every x-value */ { xinc2 = 0; /* Don't change the x for every iteration */ yinc1 = 0; /* Don't change the y when numerator >= denominator */ den = deltay; num = deltay / 2; numadd = deltax; numpixels = deltay; /* There are more y-values than x-values */ }else { ... } for (curpixel = 0; curpixel <= numpixels; curpixel++) { BSP_LCD_DrawLine(x, y, X3, Y3); num += numadd; /* Increase the numerator by the top of the fraction */ if (num >= den) /* Check if numerator >= denominator */ { num -= den; /* Calculate the new numerator value */ x += xinc1; /* Change the x as appropriate */ y += yinc1; /* Change the y as appropriate */ ...} x += xinc2; /* Change the x as appropriate */ y += yinc2; /* Change the y as appropriate */ }for (curpixel = 0; curpixel <= numpixels; curpixel++) { ... } }{ ... } /** * @brief Displays a full poly-line (between many points). * @param Points: pointer to the points array * @param PointCount: Number of points *//* ... */ void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount) { int16_t x = 0, y = 0, x2 = 0, y2 = 0, xcenter = 0, ycenter = 0, xfirst = 0, yfirst = 0, pixelx = 0, pixely = 0, counter = 0; uint16_t imageleft = 0, imageright = 0, imagetop = 0, imagebottom = 0; imageleft = imageright = Points->X; imagetop = imagebottom = Points->Y; for (counter = 1; counter < PointCount; counter++) { pixelx = POLY_X(counter); if (pixelx < imageleft) { imageleft = pixelx; }if (pixelx < imageleft) { ... } if (pixelx > imageright) { imageright = pixelx; }if (pixelx > imageright) { ... } pixely = POLY_Y(counter); if (pixely < imagetop) { imagetop = pixely; }if (pixely < imagetop) { ... } if (pixely > imagebottom) { imagebottom = pixely; }if (pixely > imagebottom) { ... } }for (counter = 1; counter < PointCount; counter++) { ... } if (PointCount < 2) { return; }if (PointCount < 2) { ... } xcenter = (imageleft + imageright) / 2; ycenter = (imagebottom + imagetop) / 2; xfirst = Points->X; yfirst = Points->Y; while (--PointCount) { x = Points->X; y = Points->Y; Points++; x2 = Points->X; y2 = Points->Y; BSP_LCD_FillTriangle(x, x2, xcenter, y, y2, ycenter); BSP_LCD_FillTriangle(x, xcenter, x2, y, ycenter, y2); BSP_LCD_FillTriangle(xcenter, x2, x, ycenter, y2, y); }while (--PointCount) { ... } BSP_LCD_FillTriangle(xfirst, x2, xcenter, yfirst, y2, ycenter); BSP_LCD_FillTriangle(xfirst, xcenter, x2, yfirst, ycenter, y2); BSP_LCD_FillTriangle(xcenter, x2, xfirst, ycenter, y2, yfirst); }{ ... } /** * @brief Draw a full ellipse. * @param Xpos: the X position * @param Ypos: the Y position * @param XRadius: X radius of ellipse * @param YRadius: Y radius of ellipse. *//* ... */ void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius) { int x = 0, y = -YRadius, err = 2 - 2 * XRadius, e2; float K = 0, rad1 = 0, rad2 = 0; rad1 = XRadius; rad2 = YRadius; K = (float)(rad2 / rad1); do { BSP_LCD_DrawHLine((Xpos - (uint16_t)(x / K)), (Ypos + y), (2 * (uint16_t)(x / K) + 1)); BSP_LCD_DrawHLine((Xpos - (uint16_t)(x / K)), (Ypos - y), (2 * (uint16_t)(x / K) + 1)); e2 = err; if (e2 <= x) { err += ++x * 2 + 1; if (-y == x && e2 <= y) { e2 = 0; } }if (e2 <= x) { ... } if (e2 > y) { err += ++y * 2 + 1; } ...} while (y <= 0); }{ ... } /** * @brief Enables the Display. *//* ... */ void BSP_LCD_DisplayOn(void) { if (LcdDrv->DisplayOn != NULL) { LcdDrv->DisplayOn(); }if (LcdDrv->DisplayOn != NULL) { ... } }{ ... } /** * @brief Disables the Display. *//* ... */ void BSP_LCD_DisplayOff(void) { if (LcdDrv->DisplayOff != NULL) { LcdDrv->DisplayOff(); }if (LcdDrv->DisplayOff != NULL) { ... } }{ ... } /******************************************************************************* LTDC and DMA2D BSP Routines *******************************************************************************//* ... */ /** * @brief Initializes the LTDC MSP. *//* ... */ __weak void BSP_LCD_MspInit(void) { GPIO_InitTypeDef GPIO_InitStructure; /* Enable the LTDC and DMA2D Clock */ __HAL_RCC_LTDC_CLK_ENABLE(); __HAL_RCC_DMA2D_CLK_ENABLE(); /* Enable GPIOs clock */ __HAL_RCC_GPIOA_CLK_ENABLE(); __HAL_RCC_GPIOB_CLK_ENABLE(); __HAL_RCC_GPIOC_CLK_ENABLE(); __HAL_RCC_GPIOD_CLK_ENABLE(); __HAL_RCC_GPIOF_CLK_ENABLE(); __HAL_RCC_GPIOG_CLK_ENABLE(); /* GPIOs Configuration */ /* +------------------------+-----------------------+----------------------------+ + LCD pins assignment + +------------------------+-----------------------+----------------------------+ | LCD_TFT R2 <-> PC.10 | LCD_TFT G2 <-> PA.06 | LCD_TFT B2 <-> PD.06 | | LCD_TFT R3 <-> PB.00 | LCD_TFT G3 <-> PG.10 | LCD_TFT B3 <-> PG.11 | | LCD_TFT R4 <-> PA.11 | LCD_TFT G4 <-> PB.10 | LCD_TFT B4 <-> PG.12 | | LCD_TFT R5 <-> PA.12 | LCD_TFT G5 <-> PB.11 | LCD_TFT B5 <-> PA.03 | | LCD_TFT R6 <-> PB.01 | LCD_TFT G6 <-> PC.07 | LCD_TFT B6 <-> PB.08 | | LCD_TFT R7 <-> PG.06 | LCD_TFT G7 <-> PD.03 | LCD_TFT B7 <-> PB.09 | ------------------------------------------------------------------------------- | LCD_TFT HSYNC <-> PC.06 | LCDTFT VSYNC <-> PA.04 | | LCD_TFT CLK <-> PG.07 | LCD_TFT DE <-> PF.10 | ----------------------------------------------------- *//* ... */ /* GPIOA configuration */ GPIO_InitStructure.Pin = GPIO_PIN_3 | GPIO_PIN_4 | GPIO_PIN_6 | GPIO_PIN_11 | GPIO_PIN_12; GPIO_InitStructure.Mode = GPIO_MODE_AF_PP; GPIO_InitStructure.Pull = GPIO_NOPULL; GPIO_InitStructure.Speed = GPIO_SPEED_FAST; GPIO_InitStructure.Alternate = GPIO_AF14_LTDC; HAL_GPIO_Init(GPIOA, &GPIO_InitStructure); /* GPIOB configuration */ GPIO_InitStructure.Pin = GPIO_PIN_8 | \ GPIO_PIN_9 | GPIO_PIN_10 | GPIO_PIN_11; HAL_GPIO_Init(GPIOB, &GPIO_InitStructure); /* GPIOC configuration */ GPIO_InitStructure.Pin = GPIO_PIN_6 | GPIO_PIN_7 | GPIO_PIN_10; HAL_GPIO_Init(GPIOC, &GPIO_InitStructure); /* GPIOD configuration */ GPIO_InitStructure.Pin = GPIO_PIN_3 | GPIO_PIN_6; HAL_GPIO_Init(GPIOD, &GPIO_InitStructure); /* GPIOF configuration */ GPIO_InitStructure.Pin = GPIO_PIN_10; HAL_GPIO_Init(GPIOF, &GPIO_InitStructure); /* GPIOG configuration */ GPIO_InitStructure.Pin = GPIO_PIN_6 | GPIO_PIN_7 | \ GPIO_PIN_11; HAL_GPIO_Init(GPIOG, &GPIO_InitStructure); /* GPIOB configuration */ GPIO_InitStructure.Pin = GPIO_PIN_0 | GPIO_PIN_1; GPIO_InitStructure.Alternate = GPIO_AF9_LTDC; HAL_GPIO_Init(GPIOB, &GPIO_InitStructure); /* GPIOG configuration */ GPIO_InitStructure.Pin = GPIO_PIN_10 | GPIO_PIN_12; HAL_GPIO_Init(GPIOG, &GPIO_InitStructure); }{ ... } /******************************************************************************* Static Functions *******************************************************************************//* ... */ /** * @brief Writes Pixel. * @param Xpos: the X position * @param Ypos: the Y position * @param RGB_Code: the pixel color in ARGB mode (8-8-8-8) *//* ... */ void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint32_t RGB_Code) { /* Write data value to all SDRAM memory */ *(__IO uint32_t *)(LtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (4 * (Ypos * BSP_LCD_GetXSize() + Xpos))) = RGB_Code; }{ ... } /** * @brief Draws a character on LCD. * @param Xpos: the Line where to display the character shape * @param Ypos: start column address * @param c: pointer to the character data *//* ... */ static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c) { uint32_t i = 0, j = 0; uint16_t height, width; uint8_t offset; uint8_t *pchar; uint32_t line = 0; height = DrawProp[ActiveLayer].pFont->Height; width = DrawProp[ActiveLayer].pFont->Width; offset = 8 * ((width + 7) / 8) - width ; for (i = 0; i < height; i++) { pchar = ((uint8_t *)c + (width + 7) / 8 * i); switch (((width + 7) / 8)) { case 1: line = pchar[0]; break; case 1: case 2: line = (pchar[0] << 8) | pchar[1]; break; case 2: case 3: default: line = (pchar[0] << 16) | (pchar[1] << 8) | pchar[2]; break;default }switch (((width + 7) / 8)) { ... } for (j = 0; j < width; j++) { if (line & (1 << (width - j + offset - 1))) { BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp[ActiveLayer].TextColor); }if (line & (1 << (width - j + offset - 1))) { ... } else { BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp[ActiveLayer].BackColor); }else { ... } }for (j = 0; j < width; j++) { ... } Ypos++; }for (i = 0; i < height; i++) { ... } }{ ... } /** * @brief Fills buffer. * @param LayerIndex: layer index * @param pDst: output color * @param xSize: buffer width * @param ySize: buffer height * @param OffLine: offset * @param ColorIndex: color Index *//* ... */ static void FillBuffer(uint32_t LayerIndex, void *pDst, uint32_t xSize, uint32_t ySize, uint32_t OffLine, uint32_t ColorIndex) { /* Register to memory mode with ARGB8888 as color Mode */ Dma2dHandler.Init.Mode = DMA2D_R2M; Dma2dHandler.Init.ColorMode = DMA2D_ARGB8888; Dma2dHandler.Init.OutputOffset = OffLine; Dma2dHandler.Instance = DMA2D; /* DMA2D Initialization */ if (HAL_DMA2D_Init(&Dma2dHandler) == HAL_OK) { if (HAL_DMA2D_ConfigLayer(&Dma2dHandler, LayerIndex) == HAL_OK) { if (HAL_DMA2D_Start(&Dma2dHandler, ColorIndex, (uint32_t)pDst, xSize, ySize) == HAL_OK) { /* Polling For DMA transfer */ HAL_DMA2D_PollForTransfer(&Dma2dHandler, 10); }if (HAL_DMA2D_Start(&Dma2dHandler, ColorIndex, (uint32_t)pDst, xSize, ySize) == HAL_OK) { ... } }if (HAL_DMA2D_ConfigLayer(&Dma2dHandler, LayerIndex) == HAL_OK) { ... } }if (HAL_DMA2D_Init(&Dma2dHandler) == HAL_OK) { ... } }{ ... } /** * @brief Converts Line to ARGB8888 pixel format. * @param pSrc: pointer to source buffer * @param pDst: output color * @param xSize: buffer width * @param ColorMode: input color mode *//* ... */ static void ConvertLineToARGB8888(void *pSrc, void *pDst, uint32_t xSize, uint32_t ColorMode) { /* Configure the DMA2D Mode, Color Mode and output offset */ Dma2dHandler.Init.Mode = DMA2D_M2M_PFC; Dma2dHandler.Init.ColorMode = DMA2D_ARGB8888; Dma2dHandler.Init.OutputOffset = 0; /* Foreground Configuration */ Dma2dHandler.LayerCfg[1].AlphaMode = DMA2D_NO_MODIF_ALPHA; Dma2dHandler.LayerCfg[1].InputAlpha = 0xFF; Dma2dHandler.LayerCfg[1].InputColorMode = ColorMode; Dma2dHandler.LayerCfg[1].InputOffset = 0; Dma2dHandler.Instance = DMA2D; /* DMA2D Initialization */ if (HAL_DMA2D_Init(&Dma2dHandler) == HAL_OK) { if (HAL_DMA2D_ConfigLayer(&Dma2dHandler, 1) == HAL_OK) { if (HAL_DMA2D_Start(&Dma2dHandler, (uint32_t)pSrc, (uint32_t)pDst, xSize, 1) == HAL_OK) { /* Polling For DMA transfer */ HAL_DMA2D_PollForTransfer(&Dma2dHandler, 10); }if (HAL_DMA2D_Start(&Dma2dHandler, (uint32_t)pSrc, (uint32_t)pDst, xSize, 1) == HAL_OK) { ... } }if (HAL_DMA2D_ConfigLayer(&Dma2dHandler, 1) == HAL_OK) { ... } }if (HAL_DMA2D_Init(&Dma2dHandler) == HAL_OK) { ... } }{ ... } /** * @} *//* ... */ /** * @} *//* ... */ /** * @} *//* ... */ /** * @} *//* ... */