from stellaris.c:983
static const uint8_t stellaris_write_code[] = {
0xDF, 0xF8, 0x40, 0x40,
0xDF, 0xF8, 0x40, 0x50,
0xD0, 0xF8, 0x00, 0x80,
0xB8, 0xF1, 0x00, 0x0F,
0x17, 0xD0,
0x47, 0x68,
0x47, 0x45,
0xF7, 0xD0,
0x22, 0x60,
0x02, 0xF1, 0x04, 0x02,
0x57, 0xF8, 0x04, 0x8B,
0xC4, 0xF8, 0x04, 0x80,
0xA5, 0x60,
0xD4, 0xF8, 0x08, 0x80,
0x18, 0xF0, 0x01, 0x0F,
0xFA, 0xD1,
0x8F, 0x42,
0x28, 0xBF,
0x00, 0xF1, 0x08, 0x07,
0x47, 0x60,
0x01, 0x3B,
0x03, 0xB1,
0xE2, 0xE7,
0x00, 0xBE,
0x00, 0xD0, 0x0F, 0x40,
0x01, 0x00, 0x42, 0xA4
};